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Professor Game is a weekly podcast where we interview successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and will inspire us in the process of getting students or trainees to learn what we teach.
 
Learn how to defend against the most prolific Scams that effect us both online and offline now! Hosts Art Maines and Curtis Bailey harness the skill sets of experts of all kinds to showcase how you, your loved ones and those around you can help them – HAMMER THE SCAMMERS!
 
Welcome to Digital Learning By Design! Tune in for resources, discussions, and updates in the world of digital learning, education and robotics. Topics will also include Project Based Learning With Teachnology and 21st Century Pedagogy.
 
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Matt Leacock is a board game designer living in Sunnyvale, California. In 2014, he quit his day job to work on board games full time. Before that, he designed games on nights and weekends while working as a user experience designer for a number of Silicon Valley companies. He's best known for his cooperative games, Pandemic and Forbidden Island, al…
 
Lee Sheldon is a game writer/designer, and educator. Until recently he was a professor of practice at Worcester Polytechnic Institute. He is author of The Multiplayer Classroom: Designing Coursework as a Game. It’s second edition was published in the spring of 2020; The Multiplayer Classroom: Game Plans, published in June 2021; and Character Develo…
 
Having recently joined ShowCode, Sheran is a key figure in organising and delivering their hackathons and coding competitions. He’s taking the lead in their upcoming hack ‘Level-Up Society’ which will give participants 48-hours to come up with something to help improve a pillar of society, using gamification.…
 
Dave Beck is a practicing 3D digital and new media artist and designer, living in Wisconsin. He is the creator of the award-winning video game, Tombeaux, and also recipient of the 2010 International Science & Engineering Visualization Challenge Award, given by the National Science Foundation. Beck's artwork has been featured in publications such as…
 
Dov is a Tao-inspired agile, systemic, and exec coach, living in the heart of Paris with a woman and a dog. He's an avid speaker and facilitator and has a love-hate relationship with serious games. He is the creator of the Meeting Spicer, a tool to hack meeting culture that he believes can change the world.…
 
Bob is an advocate of stewardship. He has always believed in taking care of the things that he has been blessed with. It is his mission to help others in doing the same. Bob’s perspective derives from a battle with cancer at age 18. After growing up an only child it wasn’t until he was legally an adult that he felt alone. Having his life threatened…
 
Erik is a researcher and developer of Learning Solutions. He's the founder of Play Learn Develop and also a vegetarian. His research and products combine the use of Human Behaviour, tabletop games and Artificial Intelligence/Data Science. Over the past two years, he has worked with the University of Economics Krakow, in Poland, and with Trinity Col…
 
Bernardo started as a web designer back in 1998. He worked in JWT (marketing agency) for a year and afterward started his journey in the training world working at EduMac as an Adobe Certified Instructor. In 2008 he started working at the American School Foundation. Bernardo has been working as a freelancer forever and founded his company in 2011. I…
 
Special episode alert! This week we are asking for your help Engagers! We have a shorter episode explaining how you can engage with Professor Game to activate the special powers (yes, oldie but goodie Wonder Twin Powers-like). All you have to do is go to professorgame.com/survey21, invest less than 5 minutes answering some questions and that's it! …
 
Miguel Sicart is an Associate Professor at the IT University, where he teaches play design. He is the author of The Ethics of Computer Games (The MIT Press, 2009), Beyond Choices (The MIT Press, 2013), and Play Matters (The MIT Press, 2014). His work combines the philosophy of technology, game studies, and design theory to try to make sense of play…
 
Mr. Powley is the Dual Enrollment American History Teacher at HCS Early College High School in Coastal South Carolina where he lives with his wife Amanda and three young boys. In 2013, he began transforming his classroom with game-inspired design. He has been a presenter at the Future of Ed Tech Conference as well as numerous state and local events…
 
Dr. Frida Polli is an award-winning Harvard and MIT neuroscientist turned CEO. Named one of Inc.’s Top 100 Female Founders in 2018 and one of Entrepreneur’s Top 100 Powerful Women in 2020, Dr. Polli’s mission is to help everyone realize their true potential at work by removing bias from the talent matching process and improving job fit. She is the …
 
Roman Rackwitz is the founder of Engaginglab GmbH, Europe’s first Gamification Agency in 2009. Winner of the first international Gamification Challenge, done by Mashable and SETI in 2011. He teaches Gamification for HR and Marketing at Universities in Germany and Switzerland. With his channels like podcasts, Youtube he shares his experience and kno…
 
Kurt is a sought-after speaker and recognized leader in human motivation and behavior change. For over 20 years, Kurt has worked with global companies to apply behavioral science principles to drive change in their organizations. He is founder and president of The Lantern Group, a communication and behavioral design agency. He also is the co-founde…
 
Jimmy Chebat, an enterprising business pioneer, has developed a digital initiative anticipated to address the paradigm shifts currently plaguing the workforce due in part to the workplace culture identity crisis and the ever-increasing rate of remote workers. His portfolio of past business ventures emphasizes his ability to identify challenges faci…
 
Robert A. Belle is a transformational speaker, author and ACCA Qualified Accountant. He helps people who feel stuck in their career or life journey to break away from the “norm” and find new paths that reveal their true value. With his new book Blow The lid Off! He is on a global mission to help individuals who feel inferior and have given up on th…
 
Scott Kim is cofounder of the Game Thinking Academy and an educational game designer. Games he's worked on include Tetris, Bejeweled, Rush Hour, and monthly puzzles for Discover magazine. He has degrees in music, computer science and graphic design from Stanford University, and has a deep background in recreational mathematics.…
 
Laura Marie Edinger-Schons is Professor of Sustainable Business at the University of Mannheim. In her research, she focuses on the question of how organizations (from for-profit to non-profit) can contribute to sustainable development as defined in the United Nations Sustainable Development Goals. Specific topics which she is interested in are Empl…
 
Eric Holden is an Atlanta artist, comedian, and co-host of The Goblin's Corner, a tabletop and storytelling podcast on all your favorite podcasting platforms. Eric has been performing since he was old enough to speak and has carried this into every creative format, from various improv and live acts, to sketch comedy and gaming. With 30 plus years o…
 
This is a different episode! No guest this time, I do an analysis of the game Fortnite and some potential applications outside of the entertainment industry (i.e. gamification and game-based solutions). We go through some of the strategies used by this game and think of them divided within the RAMP framework that Andrzej Marczewski talks about. I p…
 
Dave Eng is an intellectual and creative educator, designer, and researcher who combines games, theory, and technology. Dave has played games for most of his life. As a result, he studies game design and teaches others how to use games for education and learning. Dave hosts the podcast Experience Points and consults at University XP on games-based …
 
Tiago Sizenando is a senior gamification consultant with projects in the United States, Europe and Brazil, in companies like Arcelor Mittal, Banco do Brasil, Forus group, and many startups. An engineer by training, he worked with Siemens for 6 years, co-founded a health promotion startup, and currently is Gamification Specialist at Gamiphy and Prod…
 
Jeremy Royster is a transformative curriculum author with extensive experience intrinsically motivating students through personalized instruction. He has proven expertise amplifying engagement as an instructional technology professor through F.A.I.L. University, his gamified platform to deliver “Fearless Adventures In Learning” to instructors. Cert…
 
Founder of Inc Best Workplaces Company, monthly contributor to Forbes.com & regular speaker at EdTech conferences. Stephen creates games to educate and activate audiences. Since launching The Game Agency 13 years ago and The Training Arcade 4 years ago, Stephen has developed award-winning games for new-employee on-boarding, sales and product traini…
 
Arkadiusz Siechowicz is one the founders of Gamehill - Gamified Learning Platforms. With his team they are winners of Outstanding Gamification Award as well as Best international implementation of Gamified learning solution form London's LTA. For the last 7 years they have gathered vast experience in corporate and university learning. Their most re…
 
Ambikesh is the Co-Founder of a consulting firm based out of India called M.A.D. Methods. He is a serial entrepreneur having founded organizations in services and product spaces. Having worked with companies in the US and in many APAC countries, Ambikesh has a treasure of experience in User Experience and Client Management. In recent years Ambikesh…
 
Shawn Livermore is the author of the Amazon best-selling business non-fiction book, Average Joe: Be the Silicon Valley Tech Genius. The book teaches anyone how to think, speak, and create like some of the brightest tech founders in the world. It dispels the myth of the tech genius, then, in an unexpected and very satisfying twist, it reveals how to…
 
Nadia Benedetti is an Advanced Trainer in playful learning, LEGO® SERIOUSPLAY® Facilitator, and Game Thinking Coach, her expertise is helping teams to face complexity by innovating. For 18 years, she was International Manager at Hachette Publishing and LEGO Education, facing the challenges of smart working and multicultural environments. She had be…
 
Julian Kea is a bilingual serious games facilitator and team coach based in Berlin. Though activating learning environments with minds-on workshop methods he enables teams to exchange ideas authentically, promote mutual understanding and strengthen their cooperation. These methods include Training from the BACK of the Room, Thiagi’s Interactive Tra…
 
Alyea Sandovar, Ph.D. is a game and play consultant. She works with trainers, consultants and entrepreneurs to add more fun and deepen engagement through gamification. She has a whole slew of degrees: A Ph.D. in Game Production, a Masters degree in Psychology, a Masters degree in Human Organizational Systems, and a Bachelor’s is in Public Relations…
 
Geoff Engelstein s an award-winning tabletop game designer whose titles include Space Cadets, The Fog of War, Pit Crew, The Expanse, and the recently-released Versailles: 1919 and Super Skill Pinball. He is an adjunct professor of game design at the NYU Game Center. Geoff has since 2007 contributed a Dice Tower podcast series on the math, science, …
 
Jaxton is a Gamification Advocate in Malaysia. He works with many reputable gamification experts in the United States and Europe such as Amy Jo Kim, Yu-Kai Chou, Pete Jenkins, and An Coppens to promote Game Thinking & Gamification in the South East Asia (SEA) region. He was recruited by Amy Jo Kim, the founder of Game Thinking Academy (GTA) to be t…
 
Joe Slack is a professional board game designer and author of the #1 international best-selling book, The Board Game Designer's Guide, along with 2 other books on game design. He has taught Game Design and Development at Wilfrid Laurier University and runs the Board Game Design Course, an online course for new game designers. Joe has many games at …
 
I am talking to Rafael Hostettler, he’s the guardian and project lead of Roboy - a very exciting robotics project of Devanthro GmbH. Late last year, they’ve also kickstarted and released a children’s book called Roboy & Lucy. Rafael is Roboy’s legal guardian and project lead. He has an Master in Computational Science and Engineering from ETH Zurich…
 
Born in Britain, raised in South Africa, resident in The Netherlands. Nowhere and Everywhere are home I am a published author, poet, musician and artist. I have also been an entrepreneur for over 25 years. The link that joins everything in my life together is creativity. By sharing what I know about this human capacity I aim to improve the world, o…
 
Today on the show, I am talking to Camilo Parra Palacio, the founder of Otto DIY - it’s all about 3D printable robot components and project kids to take your STEAM learning to new levels. Camilo is a Product Design Engineer and the Founder of Otto DIY. He’s a Designer by profession, roboticist and 3D printing enthusiast by passion. Born in Colombia…
 
Andrzej Marczweski is a Gamification Solution Designer and Consultant at Motivait. He is a recognized expert in gamification, especially on the topic of gamification mechanics and user types. In 2015 he published Even Ninja Monkeys Like to Play. In his spare time, Andrzej enjoys spending time with his family, playing guitar and video games.…
 
I am talking to Bambi Brewer about the new Finch Robot 2.0. Bambi is the director of Engineering at Birdbrain Technologies, the creators of the Finch Robot. Bambi works from the beginning to the end of the development process to design new products, ensure software is reliable and easy to use, and create curriculum pathways to help take robotics pr…
 
Pete Jenkins is an international authority on gamification, a lifelong gamer, a successful entrepreneur and a lecturer. As CEO of Gamification+ Ltd he mentors and trains companies worldwide on the use of gamification to solve business challenges. Gamification+ won the Board of Trade Award from the UK's Department of International Trade in January 2…
 
In this episode, I am talking to Joern Alraun, managing partner at Calliope, about the next version of the Calliope Mini Single Board Computer - Calliope Mini v2. That’s the second time that I interview Joern and the third time we discuss the Calliope Mini - it’s simply a very cool board I guess. Jørn is an interaction designer, co-founder of sever…
 
Chris is The Virtual Agile coach, a #PeopleFirst champion, and an Agile Evangelist / Agile Transformation Lead / Scrum Master possessing over 8 years of experience within the IT industry. Chris facilitates a Meet up titled the Agile Arcade, is a vlogger, speaker, coach and trainer who always seeks to gamify content to enable consumers to connect to…
 
In this episode, I am talking to Birgit Schlotter about KryptoKids - KryptoKids is German online project and game about online privacy. Birgit is an information technologist and educational expert, focusing on media pedagogy. Since 2018, she is working at the office of youth media culture in North-Rhine Westfalia, which is a part of Germany. There,…
 
In this episode, I am talking to Dave Hrynkiw, the president of Solarbotics. Solarbotics is selling educational robotic kits for any skill level. My interviewee, Dave, is the President of Solarbotics Ltd., a hobby robotics company based in Calgary, Canada. He started out with a Mechanical Engineering background in typical Alberta format - designing…
 
Jessica is a multi-hyphenate creator of games and immersive experiences. Her company, IKantKoan, uses agency and storytelling to make sense of complex ideas playful and accessible. Jessica is an immersive experience designer dedicated to crafting playful, transformative experiences that bring people together. She is the founder of IKantKoan LLC, a …
 
In this episode, I am talking to Natasha Dzurny from TechnoChic. TechnoChic Tech-Craft Kits provide resources, inspiration and supplies for crafters to explore technology and techies to explore craft. Natasha is the founder of TechnoChic and she is using her passion for arts and crafts and DIY tech to transform the way the world understands and cre…
 
Azhelle is a cancer survivor, 3x patented toy inventor, Women In Toys Wonder Woman finalist, and was named 1 of the 100 most influential people in toys and games in 2020. After 10 years in the industry, working for companies like Toys R Us, Party City, Horizon Group USA, and Creative Kids, this entrepreneurial spirit took control of her own destiny…
 
I am talking to Debra Ansell - she’s the creator of the blog Geek Mom Projects and the founder of Bright Wearables - they sell hackable and customizable accessories for kids. Debra is a technophile mom of three boys and always looking for new projects to tackle. I love what she wrote in the about me section of her blog: \“I decided to start bloggin…
 
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