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Innhold levert av Donn Stroud/Adam Muszkiewicz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Donn Stroud/Adam Muszkiewicz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Drink Spin Run S2 E4.2: The Weird

 
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Manage episode 154985993 series 1142033
Innhold levert av Donn Stroud/Adam Muszkiewicz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Donn Stroud/Adam Muszkiewicz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
I'll do my Donn voice. "Hi, I'm Donn."
Our Guest
+Clint Krause
Show Notes after the jump

Guest Notes

  • Red Moon Medicine Show
    • Vacant Ritual Assembly zine
    • Don't Walk in Winter Wood
    • Stygian Garden of Abelia Prem
    • Driftwood Verses (upcoming)

Show Notes

Clint talks a bit about his Driftwood Verses supplement (1:42)
Adam makes up a definition of Weird Horror (4:30)
Clint: You can't force creepy, it happens on its own (8:50)
Adam: dissonance between player agency and terror (12:00)
Clint: build up and absence of a creature (Hitchcock effect?) (13:00)
Donn: the unknown! (16:00)
Adam: the seductive allure of the unknown (17:50)
Donn: ghosts! Give 'em stuff they can't fight! (19:10)
Clint: Keep players wondering (20:23)
Donn still hates Adam's Senior Sugarskull (21:25)
Clint: what's mechanical, what's scenery? (23:00)
Clint is prep-heavy. Donn finally has an ally.
Adam: ever good GM has a moment of self-doubt right before a game starts (26:00)
Clint & Donn: prep makes a session real for the GM (26:30)
Adam: communicating a feeling is more important than communicating a fact (28:20)
Donn takes over (30:43)
Adam talks about reality & phenomena again (35:00)
Donn: immersion means presenting things to the characters rather than the players (39:00)
Clint: if everything's weird, nothing is; mundane stuff creates essential contrast (41:00)
Adam: when you name a thing, it ceases to be unknown (45:40)
Clint makes Adam's points coherent (48:00)
The Third Rail: Is The "Quantum Clue" worth the loss of failure?
Clint: No. The chance of failure is a small issue.
Donn: Has never played either.
Adam: It's complicated. It solves a problem that isn't one. Rather, its answer is more useful for everything other than the question that it attempts to answer.
Mythoard is awesome. You should do it. (Not a paid advertisement) http://www.mythoard.com
Thanks for joining us for this episode of Drink Spin Run. If you like what you've heard, share us with your friends, leave us an iTunes review or send us an email at dsr@kickassistan.net. You can also support us at http://www.patreon.com/DSRCast. Our theme music was generously provided by the band Blue Snaggletooth (http://bluesnaggletooth.bandcamp.com). Once again, thanks for listening, you gorgeous listeners.

  continue reading

65 episoder

Artwork
iconDel
 
Manage episode 154985993 series 1142033
Innhold levert av Donn Stroud/Adam Muszkiewicz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Donn Stroud/Adam Muszkiewicz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
I'll do my Donn voice. "Hi, I'm Donn."
Our Guest
+Clint Krause
Show Notes after the jump

Guest Notes

  • Red Moon Medicine Show
    • Vacant Ritual Assembly zine
    • Don't Walk in Winter Wood
    • Stygian Garden of Abelia Prem
    • Driftwood Verses (upcoming)

Show Notes

Clint talks a bit about his Driftwood Verses supplement (1:42)
Adam makes up a definition of Weird Horror (4:30)
Clint: You can't force creepy, it happens on its own (8:50)
Adam: dissonance between player agency and terror (12:00)
Clint: build up and absence of a creature (Hitchcock effect?) (13:00)
Donn: the unknown! (16:00)
Adam: the seductive allure of the unknown (17:50)
Donn: ghosts! Give 'em stuff they can't fight! (19:10)
Clint: Keep players wondering (20:23)
Donn still hates Adam's Senior Sugarskull (21:25)
Clint: what's mechanical, what's scenery? (23:00)
Clint is prep-heavy. Donn finally has an ally.
Adam: ever good GM has a moment of self-doubt right before a game starts (26:00)
Clint & Donn: prep makes a session real for the GM (26:30)
Adam: communicating a feeling is more important than communicating a fact (28:20)
Donn takes over (30:43)
Adam talks about reality & phenomena again (35:00)
Donn: immersion means presenting things to the characters rather than the players (39:00)
Clint: if everything's weird, nothing is; mundane stuff creates essential contrast (41:00)
Adam: when you name a thing, it ceases to be unknown (45:40)
Clint makes Adam's points coherent (48:00)
The Third Rail: Is The "Quantum Clue" worth the loss of failure?
Clint: No. The chance of failure is a small issue.
Donn: Has never played either.
Adam: It's complicated. It solves a problem that isn't one. Rather, its answer is more useful for everything other than the question that it attempts to answer.
Mythoard is awesome. You should do it. (Not a paid advertisement) http://www.mythoard.com
Thanks for joining us for this episode of Drink Spin Run. If you like what you've heard, share us with your friends, leave us an iTunes review or send us an email at dsr@kickassistan.net. You can also support us at http://www.patreon.com/DSRCast. Our theme music was generously provided by the band Blue Snaggletooth (http://bluesnaggletooth.bandcamp.com). Once again, thanks for listening, you gorgeous listeners.

  continue reading

65 episoder

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