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Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Ep 85: Miniatures Game Design - How to make miniatures agnostic games happen.

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Manage episode 379947528 series 3396636
Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode the guys have been thinking about miniatures agnosticism again. In particular they've been thinking about it in relation to interestingly narrative faction building. Once you say a faction is a certain type of thing, you're saying that people can't use anything to represent them, so your game isn't minis agnostic, but people like factions with story and definition. How do you reconcile those two things? Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: ⁠https://www.manokentgames.com⁠

Check out Planet Smasher Games here: ⁠http://planetsmasher.games⁠

Take a look at the podcast as a video on YouTube: ⁠Rule of Carnage - YouTube⁠

  continue reading

113 episoder

Artwork
iconDel
 
Manage episode 379947528 series 3396636
Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode the guys have been thinking about miniatures agnosticism again. In particular they've been thinking about it in relation to interestingly narrative faction building. Once you say a faction is a certain type of thing, you're saying that people can't use anything to represent them, so your game isn't minis agnostic, but people like factions with story and definition. How do you reconcile those two things? Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: ⁠https://www.manokentgames.com⁠

Check out Planet Smasher Games here: ⁠http://planetsmasher.games⁠

Take a look at the podcast as a video on YouTube: ⁠Rule of Carnage - YouTube⁠

  continue reading

113 episoder

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