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Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Ep 86: Miniatures Game Design - Avoiding disengagement.

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Manage episode 380598407 series 3396636
Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode, the guys have been playing a range of new games, or at least new to them, recently. Some have been great, some have had issues, one of the worst issues with any game and with some of these has been disengagement. Sometimes its disengagement from the game engine, sometimes from the scenario, sometimes the game as a whole but its always a problem. They consider some of the reasons and even a few possible solutions. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: ⁠https://www.manokentgames.com⁠

Check out Planet Smasher Games here: ⁠http://planetsmasher.games⁠

Take a look at the podcast as a video on YouTube: ⁠Rule of Carnage - YouTube⁠

  continue reading

131 episoder

Artwork
iconDel
 
Manage episode 380598407 series 3396636
Innhold levert av Glenn Ford. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Glenn Ford eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode, the guys have been playing a range of new games, or at least new to them, recently. Some have been great, some have had issues, one of the worst issues with any game and with some of these has been disengagement. Sometimes its disengagement from the game engine, sometimes from the scenario, sometimes the game as a whole but its always a problem. They consider some of the reasons and even a few possible solutions. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: ⁠https://www.manokentgames.com⁠

Check out Planet Smasher Games here: ⁠http://planetsmasher.games⁠

Take a look at the podcast as a video on YouTube: ⁠Rule of Carnage - YouTube⁠

  continue reading

131 episoder

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