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Ep 3. - Professional Play w/ Dain Miller

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Manage episode 379244375 series 3514522
Innhold levert av The Fandomentals. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av The Fandomentals eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

3 episoder

Artwork
iconDel
 
Manage episode 379244375 series 3514522
Innhold levert av The Fandomentals. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av The Fandomentals eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Offscreen is a series where I interview game masters of various actual plays to discuss the crunch craft differences between running a home game and running an actual play.

Today’s episode features Dane Miller. Dane is the GM of No Quest for the Wicked, a story-driven actual play using Paizo's sci-fi space opera system Starfinder in a homebrew setting. No Quest for the Wicked received three Audioverse awards for Best Player Direction, Player, and New Improvised Show, as well Best Villain at the Crit Awards.

Dain and I walked through why Actual Play’s low barrier to entry is appealing for independent creatives, how to maintain pacing for shorter episodes, and how to create a creative space for players who don’t come from a performance background.

You can find Dan on twitter @thedainiac on Twitter. You can find No Quest for the Wicked on any podcasting app, @NoQuestCast on pretty much every social media, and noquestcast.com for links to everything.

  continue reading

3 episoder

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