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E203 | Doug James: Computer-generated sound catches its graphical sibling

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Manage episode 347426221 series 1937185
Innhold levert av Stanford Radio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Stanford Radio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
The Future of Everything with Russ Altman: E203 | Doug James: Computer-generated sound catches its graphical sibling Natural sounds in the world around us are based on the principles of physics. Today’s guest on Stanford Engineering’s The Future of Everything podcast, Doug James, uses those same principles to create computer-generated sounds to match the imaginary computer-generated objects and creatures that inhabit almost every movie or game these days. His algorithms speed the animator’s work and make the final product all-the-more believable, as James tells host Russ Altman on this episode of The Future of Everything podcast
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660 episoder

Artwork
iconDel
 

Arkivert serier ("Inaktiv feed" status)

When? This feed was archived on March 03, 2024 16:08 (2M ago). Last successful fetch was on February 01, 2024 16:11 (3M ago)

Why? Inaktiv feed status. Våre servere kunne ikke hente en gyldig podcast feed for en vedvarende periode.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 347426221 series 1937185
Innhold levert av Stanford Radio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Stanford Radio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
The Future of Everything with Russ Altman: E203 | Doug James: Computer-generated sound catches its graphical sibling Natural sounds in the world around us are based on the principles of physics. Today’s guest on Stanford Engineering’s The Future of Everything podcast, Doug James, uses those same principles to create computer-generated sounds to match the imaginary computer-generated objects and creatures that inhabit almost every movie or game these days. His algorithms speed the animator’s work and make the final product all-the-more believable, as James tells host Russ Altman on this episode of The Future of Everything podcast
  continue reading

660 episoder

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