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Innhold levert av Steve Guntli. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Steve Guntli eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Axiom Verge (with Aaron George)

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Manage episode 317637330 series 2360198
Innhold levert av Steve Guntli. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Steve Guntli eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

One of the very last games to get a physical release on the Wii U, the hit indie AXIOM VERGE had a long, strange trip to hitting the console. This week, our old friend Aaron George stops by to help us decide if this Metroidvania was worth the wait. We're charting the history of the game's one-man production, talking about the cool indie publisher Limited Run, and figuring out why it took almost 5 years for the goodie-laden Multiverse Edition to come out.

Hosted by Steve Guntli and Woody Ciskowski

Logo by Corinne Kempen

Theme song: "Truck" by The Octopus Project (theoctopusproject.com)

ultra64podcast.com

Twitter: @ultra64podcast

Email: ultra64podcast@gmail.com

Instagram: @ultra64podcast

Patreon: patreon.com/ultra64pod

Next week's episode: Legend of Kay: Anniversary

  continue reading

302 episoder

Artwork

Axiom Verge (with Aaron George)

Ultra 64 : Wii Universe

26 subscribers

published

iconDel
 
Manage episode 317637330 series 2360198
Innhold levert av Steve Guntli. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Steve Guntli eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

One of the very last games to get a physical release on the Wii U, the hit indie AXIOM VERGE had a long, strange trip to hitting the console. This week, our old friend Aaron George stops by to help us decide if this Metroidvania was worth the wait. We're charting the history of the game's one-man production, talking about the cool indie publisher Limited Run, and figuring out why it took almost 5 years for the goodie-laden Multiverse Edition to come out.

Hosted by Steve Guntli and Woody Ciskowski

Logo by Corinne Kempen

Theme song: "Truck" by The Octopus Project (theoctopusproject.com)

ultra64podcast.com

Twitter: @ultra64podcast

Email: ultra64podcast@gmail.com

Instagram: @ultra64podcast

Patreon: patreon.com/ultra64pod

Next week's episode: Legend of Kay: Anniversary

  continue reading

302 episoder

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