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Mount Elty is so full of trouble, she's about to bust - and the wicked Sorceress Beatrix plans to make it happen! After stealing something from the caravan...a cool and curvy "S" of a thing...it appears she may have the upper hand on our would-be-hero's. Cutting off some dead weight might be the move, but it's easier said than done when life has yo…
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It's time to kick ass and chew bubblegum, but don't worry - Hugh still has a ton of gum, and he's feeding it to his newfound Beetleman friend (and definitely not just to see if his mouth is real). Adventure is abound as our party continues creeping after Cleptolocus, deeper into the under-mountain temple of the Great Druid. Curses are caught, and e…
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As the mountain trail grows thinner, so too does the patience of the party. Breen Swellelf has been earning his keep so far, but how long will it last? Plans and people are snatched - while others stay glued to their seat, as a scene plays out high on the stone that would make Stallone blush. Something old, someone new, and a bear trap yo-yo that's…
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Something has been taking hold of Hugh - and it's up to Pob and JB to figure out what to do.Could a supposed "druid" be of any use to the party? Or is their story as fishy as their breath?Fungal-Bears, betrayal, and permanent bodily injury await - On this episode of - Die of Laughter 👉https://linktr.ee/dieoflaughter👉https://www.patreon.com/DieOfLau…
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The boys are getting busy with mushrooms again - but this time it ain't for having fun in the mountains of Idaho. After a brief stop at the stables to grab JB's ass, they head outwards from the village of Pinewood Pass in search of some drug dealing druids that may have a cure for the potential poison that is creeping it's way through JB's veins. I…
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"Hey Ya!" Long time no see - because Bizzle got evicted and had to unexpectedly find a new place to live as his landlords sold his previous home out from under him. But fear not, things won't be so "Unhappy" for long. There's a sweet smell in the air - but I'm tellin ya it ain't "Roses", as our adventurers snap back to reality. "The Way (they) Move…
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"Man supposed to drink beer and never cry" - Jerry Beetleman The boys are back in the Slughorse-saddle again, digging through Hugh-pothesis', (and is that a Horse-man I see?), in an effort to uncover the truth. A web of memories catches them in a predictable poor-mans-Matrix, as they battle body dysmorphia and for custody rights of Chester.Will the…
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The firmer the train of thought is forced to the track, the harder it inevitably runs off it's rails. Episode 12 burns in fiery testament to this truth. A spite stricken Bizzlesnaff becomes white girl wasted and provides zero structure, leaving the narrative solely in spindly phalanges of Jerry Beetleman. Join me in watching the tail-end of this tr…
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"It's on suck mode" - Harlow "Not all who wander are lost..." - but clearly some of them are. Just as some memories are best forgotten. But too bad! We are going to get dragged through JB's past either way, as he attempts to get his rocks (off) in the vault of Syrilious. A place where despite the lights being on, we still end up being kept in the d…
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A lighthearted note lingers as we drift away from where Hugh once stood, only to moments later find ourselves thrust into the distant thoughts of Pob. A goblin of great stature - known thus far for his capricious charm and prowess in the wrestling ring. But what darkness could possibly be hidden inside one who radiates so brightly the light of laug…
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The Crawphecy... Some say it's been "indicative of (Hugh's) entire journey"... But to understand who Hugh is, we must first discover who Hugh WAS - and in the faraway land of Arborough we get such a glimpse into Hugh's past. Experience the expulsion, rejection, barber-ism, and perhaps even - acceptance(?), as we dive into the mind and memories of a…
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It has been said that "Men in rage strike those that wish them best" (- Billy Speares), and this episode proves no exception to the phrase - as one of the members of our dear party is suddenly thrown into a furious frenzy at a most inopportune time. They say laughter is the best medicine - but is it too little too late? Prepare yourself - for a ser…
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Uncertain of what dangers lay ahead - Hugh spurs the group into action - a stark contrast no doubt from the man who refused to leave Fate's Fork tavern but days ago. Or at least what's seemed like days... A dubious darkness surrounds our adventurers, as an endless storm wails away in the night. However, a haunting melody, and a strange blue light e…
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Out of the frying pan, and into...another, darker and stormy-er frying pan! Brace your brains for such thought provoking discussions as the efficacy of magic traps versus practical traps, and reasons why you might not be able to solve all of your problems with a Dustburger. Who gets abandoned? Who triumphs? And will JB do anything this session? Fin…
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After first refusing to leave a tavern, our adventurer's now find themselves desperately trying to escape from one. With the courier in their clutches, and answers fast at hand - their exit seems imminent. But who was that mysterious figure that had been watching them? Can a relationship that starts in binding grow to form a real bond? Will they st…
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Daring not leave Fate's Fork Inn, (aka the starting tavern...) our party stumbles into the cellar in search of further fueling their debauchery. However, perhaps like the party members themselves - something deeper lay beneath the surface of the tavern. On the other hand, and probably more accurate to the characters - it's simply filled to the brim…
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Fail at lockpicking once, shame on you. Fail at lockpicking twice...three times...four times...what in the hells are you doing with that door Jerry! Climb atop the great goblin, sit back, relax, and listen in wonder - as Pob, Hugh, and JB continue to accomplish next to nothing - encountering wrestling bounty hunters, and wandering the tavern with e…
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Our story continues in Fate's Fork - the starting tavern. Yep. Still here. Still at the tavern. Wonder what could be outside...If only somebody would go take a look... A number of interesting things and events transpire, only to be ignored by our adventurer's - who instead opt for investigation by arson. Will they ever leave the tavern? All signs p…
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