An RPG podcast for gamers of all ages.
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58 - The Aquafina Conspiracy, pt 4: The Nope Bomb
31:53
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The climax of the story in the depths. The struggle of the cyborgs, the arrival of new threats, and the death of a comrade.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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57 - The Aquafina Conspiracy, pt 3: It's a fishle! (The Taint)
36:14
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36:14
Hungry ichthyosaurs, paranoid engineers, and trigger-happy demolitionists prove that the only safe course of action is to get in the sub if you want to live.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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56 - The Aquafina Conspiracy, pt 2: The Coral (The Taint)
36:09
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36:09
Undersea beasts, timed explosions, panicked cyborgs, and an unknown monster lurk in the Mesozoic depths.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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55 - The Aquafina Conspiracy, pt 1: Aquanova (The Taint)
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A special one-off game that we did in 2018 because of problems with the recording equipment! This is the introduction to the setting of this crazy random game involving sea creatures, time travel, and cyborgs.Our Twitter: @allagesrpgOur website: allagesrpg.comAv All Ages RPG
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54 - Guardians of Indir: "Good cop, dummy cop, nonsense cop" (D&D 5e)
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30:36
The heroes return from the tower with a captive Crayola elf ready for questioning. It's not clear if the heroes know this, however.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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53 - Guardians of Indir: "A very smart dragonborn" (D&D 5e)
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21:23
Alternate title: Mammal Money. Looting bodies, questioning prisoners, and escaping the weird sand dimension.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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52 - Guardians of Indir: "Not THAT portal!" (D&D 5e)
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The Guardians are hit by a shockwave walking down the street, a whole Crayola variety pack of elves awaits the group, and Aria completely tricks Klyde.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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51 - Guardians of Indir: "Axolotl orbit" (D&D 5e)
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A long fight, purple sand, and Crayola elves. This was going to be called either said elves or Elfsicle, but spoilers and too torturous in summer.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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50 - Guardians of Indir: "Wing DLC" (D&D 5e)
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Alternative name: "The sand is made of changelings". A gnome discussion, Squeak's flight facsimile, and otherworldly snow angels.Our Twitter: @allagesrpgOur website: allagesrpg.comAv All Ages RPG
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49 - Cheat Your Own Adventure: Spaghetti of Peril
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An off-the-wall mini-episode where you, the Chosen One, must defeat the spaghetti menace!Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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48 - Guardians of Indir: "Our puns are set in stone" (D&D 5e)
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The last episode in Session 10. Elves are mopped up, crits are rolled, and mushrooms are dice.Check us out on Twitter: @allagesrpgAs well as our website: allagesrpg.comAv All Ages RPG
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47 - Guardians of Indir: "Sponked on spines" (D&D 5e)
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Elves are at the gates, Timbertina commands a squadron of archers, and we have some Dj'vilkrans over.Find us at our website: allagesrpg.comOr our Twitter page: @allagesrpgAv All Ages RPG
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46 - Guardians of Indir: "Imbraxi-wha?" (D&D 5e)
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32:46
The party comes up with a plan of attack, and experiences the wonders of human pronunciation.Our website: allagesrpg.comOur Twitter page: @allagesrpgAv All Ages RPG
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45 - Guardians of Indir: "MORE time travel!" (D&D 5e)
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35:22
The players keep talking with Karen, and Alfor has to rewind time. Twice.Find us at our website: allagesrpg.comOr our Twitter page: @allagesrpgAv All Ages RPG
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44 - Guardians of Indir: "The Map Room" (D&D 5e)
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Karen pulls the rest of the party aside to talk about what to do next, and we meet her delightful assistant, Kabuto.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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43 - Guardians of Indir: "Gigner Tokens" (D&D 5e)
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We begin our tenth recording session, returning to the Guardians of Indir campaign, with a bit of catch-up. This is what happens when the players need to remember something that happened months ago. There's still some relevant character backstory, though.Twitter: @allagesrpgWebsite: allagesrpg.comAv All Ages RPG
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42 - All Souls Night: "A pact for cheese" (D&D 5e)
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The moment we've all been waiting for - the end of ASN! Will the party find Piotr? Will they all be slaughtered by the goatesque kaiju? Will the goats accept Min as their own? Find out this and more in this episode!Av All Ages RPG
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41 - All Soul's Night: "What's-his-bucket, our lead villain..." (D&D 5e)
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It's almost the end of All Soul's Night, and the party has fought many a hobgoblin on their quest so far. But can they save Piotr Fromanchen from the goatesque (not a typo) cultists?Av All Ages RPG
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Episode 40 - "A wide set of stairs..."
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In this episode, we talk about some of our previous games, and some old jokes, with wonderful references to (in this order) All Souls Night (earlier parts,) Guardians of Indir, and Mirror of Mystery. Plus, special guest appearance by Cleo and Tsunami (also in that order) as hired voice talent for Sir Cluckens!Find us at allagesrpg.com.…
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39 - All Souls Night: "Tall Glass, Short Flask, Leaky Jar" (D&D 5e)
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In our sixth episode featuring the Greenwold's Greatest Detective (and friends), the party continues on the trail of Piotr Fromanchen, the celebrated cheeseman of the Muttonwood.Av All Ages RPG
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38 - All Souls Night: "Won-ton Violence" (D&D 5e)
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36:25
Av All Ages RPG
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Episode 37 - All Souls Night: "I'm an investigator, not an exterminator!" (D&D 5e)
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34:28
Av All Ages RPG
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36 - All Souls Night: "Looks like a setup." (D&D 5e)
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Av All Ages RPG
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35 - All Souls Night: "The Road Inspection Committee" (D&D 5e)
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56:17
Av All Ages RPG
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34 - All Souls Night: "My chicken has a first name." (D&D 5e)
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41:26
Av All Ages RPG
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33 - Guardians of Indir: "Lunch and Karen" (D&D 5e, Session 8b)
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The Guardians of Indir celebrate completing their training to level three at the neighborhood temple festival, and welcome a number of surprise guests.Av All Ages RPG
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32 - Guardians of Indir: "Of Groktents and Shuvuuia" (D&D 5e, Session 8b)
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Episode 32 of the Guardians of Indir D&D 5e campaign: Vhisuna and Kantu train to level 3, as the reptilian PCs arrange to get pets.Av All Ages RPG
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31 - Guardians of Indir: "Incapacitate, decapitate, defenestrate, and taxonomize" (D&D 5e)
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Episode 31 of Guardians of Indir, a Dungeons & Dragons 5e campaign: the dragonborn general Balasar and the kobold thief Klyde work with their trainers to learn the skills of level 3.Av All Ages RPG
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30 - Guardians of Indir: "Oh. It's alright." (D&D 5e, Session 8a)
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Episode 30, recorded in April 2018. In a 1-on-1 side adventure of the Guardians of Indir D&D 5th edition campaign, Squeak the sage changeling bard/warlock finds more than he expected when he returns to the tower to scavenge some equipment to sell for cash.Advisory: this episode contains dark subject matter (regarding warlocks) that some listeners m…
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29 - Guardians of Indir: "Something to Sell" (D&D 5e, Session 7)
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Having returned to the Dragon's Blood Tavern, the Guardians receive XP for their adventure and decide how to sell the treasure they hauled out of the dungeon (that became a tower).Av All Ages RPG
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28 - Guardians of Indir: "Is This Normal?" (D&D 5e, Session 7)
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Our main D&D 5e campaign continues as the Guardians attempt to leave the tunnels beneath the city with the Indiran Guard, the captain Timbertina, and Sqt Rp Do in tow.Av All Ages RPG
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27 - Guardians of Indir: "Squeak and Sqt" (D&D 5e, Session 7)
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40:37
The Guardians of Indir D&D 5e campaign continues as the party tries to figure out what to do with the mechanical humans now that the crimson elf that had been controlling them has vanished.Av All Ages RPG
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26 - Guardians of Indir: "The Maroon Four" (D&D 5e Session 7)
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Episode 26 follows the Guardians of Indir in our main D&D 5e campaign as they investigate the strange sounds they've been hearing at the end of a long, spiraling tunnel deep beneath the city.Av All Ages RPG
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25 - Guardians of Indir: "Not the Hazelnut spread!" (D&D 5e)
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Before continuing their search for their elvish antagonists, the Guardians take a while to reflect on the past while recovering from the fight that nearly killed Balasar.Av All Ages RPG
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24 - Guardians of Indir: "I hate everything down here!" (D&D 5e)
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Our Guardians of Indir campaign continues as the rest of the party rushes to save Kantu before he, too, dies like Balasar in the tentacled grasp of a giant cave myriapod in the mysterious tunnels beneath the city.Av All Ages RPG
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23 - All Daughters Special Crossover adventure (D&D 5e collaboration with other podcasts)
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A special all-daughters crossover D&D adventure, featuring players from the All Ages RPG, Allison Underland, A Quest for Magic & Steele, Dungeons & Dragons & Daughters, and Tavern Tales Junior podcasts.Av All Ages RPG
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22 - Mirror of Mystery, part 3 (D&D 5e, Halloween 2018)
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The final part of our Halloween 2018 one-shot run by Lucia, in which our heroes (Stumpy, Tyranthraxus, Pumpkoboi, Jaboc, and Karolvane Melboy) have gone to the Dragonspire and investigate a sign marking "The Mirror of Mystery."Av All Ages RPG
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21 - Mirror of Mystery, part 2 (D&D 5e, Halloween 2018)
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The party of adventurers:Karol Vane Melboy, the greedy noble proudly sporting a mulletJaboc Gardon, the deeply indebted forgerPumpkin Boi, the deranged artificer festooned with pumpkin shellsTyranthraxus, the fatalistic robotStumpy, the dwarf who's trying to avoid his family...continue their journey on our Halloween 2018 D&D 5e adventure DMed by Lu…
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20 - Mirror of Mystery, part 1 (D&D 5e, Halloween 2018)
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In honor of Halloween 2018, Lucia ran the group in a D&D 5e one-shot she created called "Mirror of Mystery." This is part 1, where we meet the characters and begin the adventure.Av All Ages RPG
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19 - Guardians of Indir: "He bard that door." (D&D 5e)
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Squeak, Vhisuna, and Klyde experiment with ancient spheres instead of looking for Balasar and Kantu, who continue to wander further and further away from their friends, looking for trouble in the tunnels beneath Indir. Where are the elves?Av All Ages RPG
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18 - Guardians of Indir: "Monster Fight!" (D&D 5e)
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Episode 18 of our Dungeons & Dragons campaign, the Guardians of Indir. The party has chased three elves into tunnels that mysteriously appeared below their city. One elf was found, dead. While looking for the other two, the party has uncovered signs of ancient magic and technology, including a giant chimney/shaft made entirely of thaumatite. Having…
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17 - Guardians of Indir: "When is a door not a door?" (D&D 5e)
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The Guardians of Indir have chased elves into a mysterious dungeon and now continue to search for them in dangerous, ancient tunnels underground.The Guardians are:- Balasar (played by Korben), the devout dragonborn paladin from a small village of devotees of Ugondai, fellow Dragon War veteran with the changeling- Kantu (played by Lucia), the aarako…
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16 - Guardians of Indir: "We need to mug two elves." (D&D 5e)
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While chasing elves, the party goes to rescue Balasar from the darkness and finds a mysterious metal puzzle.Av All Ages RPG
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15 - Guardians of Indir: "I'm Impatient!" (D&D 5e)
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The Guardians try to save Kantu from certain slime before continuing to look for elves in the underground ruins.Av All Ages RPG
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14 - Guardians of Indir: "My shield is my lantern!" (D&D 5e)
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The party recovers from the touchy-feelies of last session and continues to look for the elves with a trip into a pit.Av All Ages RPG
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13 - Guardians of Indir: "Don't Beat the Dead Elf!" (D&D 5e)
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We resume the story in the present day, as the party pursues the elves underground, into the hole that mysteriously appeared below the wall around Indir.Av All Ages RPG
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12b - Guardians of Indir: "Falling for Humans" (D&D 5e)
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In a brief mini-episode taken from the tail end of session 4 (the "human flashback"), the players ask to see how much damage Atako would have taken (precipitating a more thorough demonstration of the falling damage rule) and they each share a bit about what they learned about humans and the game world in this flashback.…
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12 - Guardians of Indir: "Falling, Dragons, and Cheese Pizza" (D&D 5e)
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The party finds out what happened to Geranda and then continue to their date with a dragon.Av All Ages RPG
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11 - Guardians of Indir: "Respect Your Elders" (D&D 5e)
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The five human defenders of the Tower of the Sun continue to punish the elves for the audacity to think they could meddle in the affairs of their betters.Av All Ages RPG
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10 - Guardians of Indir: "Human League" (D&D 5e)
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Facing the dark hole leading under the Indir wall, the group is presented with a decision...Av All Ages RPG
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