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Innhold levert av Craig Johnston and John Romero. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Craig Johnston and John Romero eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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“If we march into that village and we start trying to persecute people for using poison, something that's very illegal, nobody's going to talk to us. We're not going to find out where the poison came from. We're not going to be able to shut anything down. We should take the approach that people are using poison because they're desperate, because they see no other alternative.” – Andrew Stein Andrew Stein is a wildlife ecologist who spent the past 25 years studying human carnivore conflict from African wild dogs and lions in Kenya and Botswana to leopards and hyenas in Namibia. His work has long focused on finding ways for people and predators to coexist. He is the founder of CLAWS , an organization based in Botswana that's working at the intersection of cutting-edge wildlife research and community driven conservation. Since its start in 2014 and official launch as an NGO in 2020, CLAWS has been pioneering science-based, tech-forward strategies to reduce conflict between people and carnivores. By collaborating closely with local communities, especially traditional cattle herders, CLAWS supports both species conservation and rural livelihoods—making coexistence not just possible, but sustainable.…
Apple Time Warp
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Innhold levert av Craig Johnston and John Romero. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Craig Johnston and John Romero eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
…
continue reading
10 episoder
Merk alt (u)spilt...
Manage series 164354
Innhold levert av Craig Johnston and John Romero. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Craig Johnston and John Romero eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.
…
continue reading
10 episoder
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1 Episode 10 - Chuck "Chuckles" Beuche 1:52:35
1:52:35
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John and I had a great interview with Chuck "Chuckles" Beuche, starting with his Apple ][ games but moving on to other great game companies joined and games Chuck worked on. Appologies for the audio not being top notch on and missing game play sounds.
On this episode we speak to Stuart Smith who created Adventure Construction Set (ACS) along with other games. https://www.mobygames.com/developer/sheet/view/developerId,9286/ We are also joined on this episode by Chester Bolingbroke.

1 Episode 8 - Doug Carlston of Brøderbund Software 48:02
48:02
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On this episode we talk to one of the founders of Brøderbund Software, Doug Carlston.

1 Episode 6 - Applesauce with John Keoni Morris 1:35:23
1:35:23
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On this episode we talk to John Keoni Morris about his amazing Applesauce disk imager. He explains what it is, how it works, and goes into detail about how it can recover bad disks. We also talk to John about his life in software development.
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history. On this episode we have part 3 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender. In this part Nasir discusses his career after the Apple ][ games, when he worked for Square Software writing Nintendo games like Final Fantasy.…

1 Episode 4 - Nasir Gebelli - Part 2 of 3 2:36:38
2:36:38
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John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history. On this episode we have part 2 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender. In this part Nasir discusses his career after the Apple ][ games, when he worked for Square Software writing Nintendo games like Final Fantasy.…
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history. On this episode we have part 1 of an interview that John did with Nasir Gebelli who is very well known for great Apple ][ software and games including the hits Space Eggs and Gorgon, which were clones of Moon Cresta and Defender.…
John Romero and Craig Johnston talk about the early days of games on the Apple ][, interview Apple ][ game programmers, and generally cover topics relating to Apple ][ games and history.On this episode we talk to Chuck Sommerville, creator of Apple ][ games including Snake Byte, California Games, and Gruds in Space.…
Pilot episode of the Apple Time Warp podcast. John Romero and Craig Johnston discuss Apple ][ games and related topics.
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