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Innhold levert av Dungeon Chatter. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dungeon Chatter eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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1 Close Encounters with UFO Hot Spots: Area 51, Roswell, and the Great ET Road Trip 39:50
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The truth is out West! We’re hopping on the ET Highway and venturing to the most notorious alien hot spots, including Roswell’s infamous crash site, Area 51’s eerie perimeter, and a mysterious desert watchtower. Join us as journalist Laura Krantz, host of the podcast Wild Thing , beams up to share stories from the front lines of UFO reporting—from strange sightings and quirky festivals to a mailbox where people leave letters to extraterrestrials. Maybe you’ll even decide for yourself: Is Earth a tourist stop for spaceships? UFO hot spots you’ll encounter in this episode: - UFO Watchtower (near Great Sand Dunes National Park, Colorado) - Roswell, New Mexico - Area 51, Nevada - Extraterrestrial Highway (aka State Route 375), Nevada - Little A’Le’Inn, ET Highway, Nevada - E.T. Fresh Jerky, ET Highway, Nevada - Alien Research Center, ET Highway, Nevada - The Black Mailbox, ET Highway, Nevada Via Podcast is a production of AAA Mountain West Group .…
Dungeon Chatter RPG Podcast explicit
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Manage series 2439046
Innhold levert av Dungeon Chatter. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dungeon Chatter eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Posted every two weeks, this podcast looks at different aspects for RPG play and design. The hosts - a father/daughter team - then discuss how their RPG system will handle the topic in question. Episodes are ordered by the alphabet, so the first three episodes are Armor, Blood of Heroes, and Character Creation.
…
continue reading
20 episoder
Merk alt (u)spilt...
Manage series 2439046
Innhold levert av Dungeon Chatter. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dungeon Chatter eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Posted every two weeks, this podcast looks at different aspects for RPG play and design. The hosts - a father/daughter team - then discuss how their RPG system will handle the topic in question. Episodes are ordered by the alphabet, so the first three episodes are Armor, Blood of Heroes, and Character Creation.
…
continue reading
20 episoder
Alle episoder
×In this episode, Travis discusses T for Trauma, focusing specifically on ways to include (non-physical) trauma in your RPG.
In episode 19, Travis and Victoria can no longer put off talking about spells and magic systems in RPGs. They discuss how other systems handle magic to varying degrees of success, including point-based spell systems, spell slot systems, and spells as abilities. They then loosely pitch how spells will work in their open-world Dungeon Chatter RPG.…
In episode 18, Travis and Victoria discuss the concept of races in RPGs and how they can affect gameplay in regards to game mechanics and roleplaying. They then pitch how they plan to handle races in their open-world Dungeon Chatter RPG.
In this episode of Dungeon Chatter, Travis and Victoria discuss side quests, why you might want to use them, and when to include side quests in your game.
In episode 16, Travis and Victoria discuss how to handle perception mechanics in an RPG. They also talk about some drawbacks to common approaches and what perception is in real life.
In episode 15, Travis and Victoria discuss character backstories and some tips they've found help them create some well-rounded characters. They also talk about the character background mechanics that they're workshopping for their Dungeon Chatter podcast.
In episode 14, Travis and Victoria discuss non-player characters and what they believe it takes to make a good one. They then pitch a few different tips and ideas to start your NPC creation, and when to step back and stop fiddling.
In episode 13, Travis and Victoria discuss minigames, argue a tiny bit about what they are, and go through some examples in other games and RPGs, like Sonic Adventure, The Sims, D&D 2e, and Shadowrun. They then pitch a new minigame to handle downtime and introduce new elements of resource gathering to their Beyond setting (title subject to change) for the Dungeon Chatter RPG.…
In episode 12, Travis and Victoria discuss character progression in RPG settings, including the traditional plateau leveling (where all your skills improve at the same time) and more gradual skill-based leveling. Then they discuss what sort of progression tracking they plan to use in their *new* Beyond setting (title subject to change) for the Dungeon Chatter RPG.…
In episode 11, Travis and Victoria discuss PC mortality in RPGs, including how frequently they do or should occur. They also talk about different forms of resurrection they've come across in RPGs, and what sort of death/resurrection system they plan to use in their Blood of Heroes setting for the Dungeon Chatter RPG.…
J is for Justice In episode 10, Travis and Victoria discuss morality in RPGs from both a character standpoint as well as a world-building one. They also talk about alignment systems in other RPGs, and what sort of character-building system they plan to use in their Blood of Heroes setting for the Dungeon Chatter RPG.…
I is for Initiative We're back after the holidays with episode nine, in which Travis and Victoria discuss initiative in RPGs, attempt to explain what they are (spoiler: they're complicated), and discuss different systems' initiatives they've used in the past. They then explain the initiative system they plan on playtesting in their Blood of Heroes setting for the Dungeon Chatter RPG.…
H is for House Rules In episode eight, Travis and Victoria discuss house rules in RPGs, what they are, what does and doesn't work about them, and also tells some stories about house rules they've encountered in their own play and on the internet. They then suggest some general guidelines you can use to incorporate house rules into whatever RPG setting you play.…
G is for Goals In episode seven, Travis and Victoria talk about short-term, intermediate, and long-term goals for RPG characters, and how these goals help both players and GMs, and a little bit about Fallout. They then discuss their ideas for how to incorporate goals in their Blood of Heroes PRG setting for the Dungeon Chatter RPG.…
In episode six, Travis and Victoria discuss failure and critical failures across different RPG platforms, such as AD&D, D&D 5e, Middle Earth Role Playing, Wastelander, and more. They then create a failure system to be used in their Blood of Heroes PRG setting for the Dungeon Chatter RPG.
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Dungeon Chatter RPG Podcast

E is for Experience In episode five, Travis and Victoria discuss different styles of earning experience and levels using AD&D, Middle Earth Role Playing, the Storyteller System, and more. They then create an experience system to be used in their Blood of Heroes PRG setting for the Dungeon Chatter RPG.…
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Dungeon Chatter RPG Podcast

D is for Damage In episode four, Travis and Victoria discuss how damages is dealt with in AD&D, Middle Earth Role Playing, Bethesda RPGs, and more. In keeping with the show theme, they then create a damage system to be used in their Blood of Heroes RPG setting for the Dungeon Chatter RPG.
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Dungeon Chatter RPG Podcast

In this episode, Travis and Victoria discuss character creation methods, including how the system functions in Blood of Heroes. We create Han Solo using our heroic creation method. Works Discussed TTRPGs AD&D, Middle Earth Role Playing (MERP), Rolemaster (RM), Generic Universal Role Playing System (GURPS) Video Games I don’t think we touched on any specific ones here. Literature Star Wars Concepts PBTRPG (Play by Tweet/Text RPG), PBM (Play by Mail), PBEM (Play by Email). We also discuss charisma and interactions, specifically regarding a party member (my son) who is on the autism spectrum but plays a character with a high charisma. Probably worth an entire show on its own.…
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Dungeon Chatter RPG Podcast

In this episode, Travis and Victoria discuss the swords and sorcery setting they're building (Blood of Heroes). Works Discussed TTRPGs AD&D, Middle Earth Role Playing (MERP), Rolemaster (RM), Mage: The Ascension (Sorry I couldn’t remember the name at the time), StarWars the RPG Video Games Wasteland, Bethesda generally Literature Harry Potter, JRR Tolkien, Robert E. Howard, Mickey Zucker Reichert Concepts The majesty and prevalence of dragons, ritual magic/divine magic, blood magic/demonic magic Show Notes Occasional fireworks because it was July 4th…
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Dungeon Chatter RPG Podcast

In this episode, Travis and Victoria discuss armor systems in RPGs. TTRPGs discussed: AD&D, Middle Earth Role Playing (MERP), Rolemaster (RM), Marvel Superheroes, StarWars the RPG, Fading Suns, Rifts, Generic Universal Role Playing System (GURPS), Video Games discussed: Knights of the Old Republic, Shadow Run Concepts Discussed: thac0, Armor Class, Double 20s, Decapitations Show Notes: around 17 minutes, the audio becomes a bit fainter briefly; we’re still working out our audio.…
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