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How to Design Fun Games with James Ernest
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In this episode, I chat with James Ernest about how to make a game that doesn’t just work mechanically but is also a lot of fun to play. We talk about how to identify when testers are having fun, the design decisions that create fun experiences, utilizing surprise, and a whole lot more.
You can find James’s game design lectures and articles here: https://crabfragmentlabs.com/lecture-hall
And here’s that video he mentioned about goats: https://www.youtube.com/watch?v=58-atNakMWw
The post How to Design Fun Games with James Ernest appeared first on Board Game Design Lab.
487 episoder
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on April 13, 2024 06:11 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 379920178 series 3520865
In this episode, I chat with James Ernest about how to make a game that doesn’t just work mechanically but is also a lot of fun to play. We talk about how to identify when testers are having fun, the design decisions that create fun experiences, utilizing surprise, and a whole lot more.
You can find James’s game design lectures and articles here: https://crabfragmentlabs.com/lecture-hall
And here’s that video he mentioned about goats: https://www.youtube.com/watch?v=58-atNakMWw
The post How to Design Fun Games with James Ernest appeared first on Board Game Design Lab.
487 episoder
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