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Innhold levert av Mark Temple and Mark "Belghast" Temple. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Mark Temple and Mark "Belghast" Temple eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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AggroChat #453 - Keeping Up With The Cardassians

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Manage episode 379864385 series 1088966
Innhold levert av Mark Temple and Mark "Belghast" Temple. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Mark Temple and Mark "Belghast" Temple eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! This week we start off the show with some discussion about the most recent Honkai Star Rail patch and how it does a Pokemans. From there we dive into the Stellaris offshoot Star Trek Infinite and how it is more than just a reskin. This leads into a long winding conversation about how games feel wildly different once you tweak a few variables. All of that takes a brief detour into how frustrating it is that the Sea of Thieves PVE mode has some limitations. Bel goes into a bit of a rant about how all live service releases are awful until they have a year or two under their belt and how “the vision” show be burned to a crisp. We talked a bit about the Microsoft Deal for ActiBlizz finally closing and the possibility of World of Warcraft for Gamepass. Finally, we get moored in a discussion of Path of Exile as we always seem to lately and talk a bit about Kodra clearing his first two voidstones.

Topics Discussed:

  • Honkai Star Rail does a Pokemans

  • Star Trek Infinite

    • How it is more than just a reskin of Stellaris

  • How Games Change when you Tweak a few Variables

  • Frustrations of Sea of Thieves PVE limitations

  • Microsoft Deal Finalized

    • World of Warcraft on Gamepass When?

  • Path of Exile

    • Kodra Clears Gets some Voidstones

  continue reading

106 episoder

Artwork
iconDel
 
Manage episode 379864385 series 1088966
Innhold levert av Mark Temple and Mark "Belghast" Temple. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Mark Temple and Mark "Belghast" Temple eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

Hey Folks! This week we start off the show with some discussion about the most recent Honkai Star Rail patch and how it does a Pokemans. From there we dive into the Stellaris offshoot Star Trek Infinite and how it is more than just a reskin. This leads into a long winding conversation about how games feel wildly different once you tweak a few variables. All of that takes a brief detour into how frustrating it is that the Sea of Thieves PVE mode has some limitations. Bel goes into a bit of a rant about how all live service releases are awful until they have a year or two under their belt and how “the vision” show be burned to a crisp. We talked a bit about the Microsoft Deal for ActiBlizz finally closing and the possibility of World of Warcraft for Gamepass. Finally, we get moored in a discussion of Path of Exile as we always seem to lately and talk a bit about Kodra clearing his first two voidstones.

Topics Discussed:

  • Honkai Star Rail does a Pokemans

  • Star Trek Infinite

    • How it is more than just a reskin of Stellaris

  • How Games Change when you Tweak a few Variables

  • Frustrations of Sea of Thieves PVE limitations

  • Microsoft Deal Finalized

    • World of Warcraft on Gamepass When?

  • Path of Exile

    • Kodra Clears Gets some Voidstones

  continue reading

106 episoder

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