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Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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#21 - Snowdrop Game Engine

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Manage episode 385172394 series 3367810
Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this episode of Behind Massive Screens, Petter and Dóri meet Julia Stegemann, Lead Knowledge Manager in the Snowdrop team at Massive Entertainment and Ola Holmdahl, Snowdrop Operations Director, to find out more about how their job works, through a discussion that touches on Academia, table-top games, late medieval love songs and more! The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, Mario + Rabbids, The Settlers, South Park and more upcoming games from Massive and Ubisoft. But how did Snowdrop come to be? Why was it developed in the first place, and how do you set up the users, the game developers, to easily find the information and guidelines they need to do their craft?
  continue reading

39 episoder

Artwork
iconDel
 
Manage episode 385172394 series 3367810
Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this episode of Behind Massive Screens, Petter and Dóri meet Julia Stegemann, Lead Knowledge Manager in the Snowdrop team at Massive Entertainment and Ola Holmdahl, Snowdrop Operations Director, to find out more about how their job works, through a discussion that touches on Academia, table-top games, late medieval love songs and more! The Snowdrop engine, with its flexible and empowering tools, has helped develop a number of Ubisoft titles such as The Division, Mario + Rabbids, The Settlers, South Park and more upcoming games from Massive and Ubisoft. But how did Snowdrop come to be? Why was it developed in the first place, and how do you set up the users, the game developers, to easily find the information and guidelines they need to do their craft?
  continue reading

39 episoder

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