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Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Narrative in Video Games: The Fika Sessions [Episode 1]

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Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this inaugural episode of the Fika Sessions, host Petter Mårtensson sits down with Anna Megill, Lead Writer at Massive Entertainment, to find out more about how writing stories and narratives for video games works. What makes writing for games different from other forms of writing? How does a game writer work together with the other development teams? What kind of material is a writer on a video game expected to write? What tools are used and what do you need to think about if you want to apply for the job in Narrative? Also, what does the tasty fika taste like? Tools and links: Twine https://twinery.org/ Scrivener https://www.literatureandlatte.com/scrivener/overview Final Draft https://www.finaldraft.com/ Ren’Py https://www.renpy.org/ Anna Megill on Twitter https://twitter.com/cynixy Lussekatter https://en.wikipedia.org/wiki/Saffron_bun https://sv.wikipedia.org/wiki/Lussekatt
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36 episoder

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Manage episode 333373009 series 3367810
Innhold levert av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Behind Massive Screens - Game Development Podcast and Massive Entertainment - a Ubisoft Studio eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this inaugural episode of the Fika Sessions, host Petter Mårtensson sits down with Anna Megill, Lead Writer at Massive Entertainment, to find out more about how writing stories and narratives for video games works. What makes writing for games different from other forms of writing? How does a game writer work together with the other development teams? What kind of material is a writer on a video game expected to write? What tools are used and what do you need to think about if you want to apply for the job in Narrative? Also, what does the tasty fika taste like? Tools and links: Twine https://twinery.org/ Scrivener https://www.literatureandlatte.com/scrivener/overview Final Draft https://www.finaldraft.com/ Ren’Py https://www.renpy.org/ Anna Megill on Twitter https://twitter.com/cynixy Lussekatter https://en.wikipedia.org/wiki/Saffron_bun https://sv.wikipedia.org/wiki/Lussekatt
  continue reading

36 episoder

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