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Innhold levert av Dan Bucknell. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan Bucknell eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Ep1: "Using Music for Immersive Storytelling" with Andrew Osano

59:13
 
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Manage episode 447329150 series 3611388
Innhold levert av Dan Bucknell. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan Bucknell eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Andrew Osano is an American film and game score composer with a passion for immersive storytelling using musical and sound design elements. With host, Dan Bucknell, they discuss how he crafts his cues with immersive technologies such as Dolby Atmos and surround sound to immerse audiences in narratives.

Featured during: "The Sylvan Sprite" composed by Andrew Osano (mixed by Dan Bucknell)

Have a listen to our previous episodes out now!
We also have lots of exciting guests coming up on the show.
Each episode is released every Friday at 12am - see you there!
Follow us on Instagram to see who's next...

Stampede Immersive
Stampede Immersive is a leading immersive audio specialist for music and film.

Support the show

Support us on Socials @beyondstereopodcast :D
For more information about Dolby Atmos or to work with Dan Bucknell, head to www.stampedeimmersive.com.au

  continue reading

Kapitler

1. Intro (00:00:00)

2. About Andrew Osano (00:00:28)

3. Scoring for Immersive storytelling (00:03:44)

4. Common techniques & instruments (00:13:16)

5. Elevating the story with Score (00:18:26)

6. Dolby Atmos in films (00:23:00)

7. Sound design in scores (00:25:19)

8. Collaboration between composer & mixer (00:28:42)

9. Evolution of film sound (00:31:46)

10. Binaural audio & Dolby Atmos deliverables (00:33:17)

11. "The Sylvan Sprite" original score by Andrew Osano (00:36:24)

12. Binaural Dolby Atmos Renderer screen capture (00:39:09)

13. Technical deliverables & multitrack/stems (00:40:49)

14. Music editing & happy accidents (00:45:48)

15. Letting go of our work (00:50:07)

16. Art over Selling (00:52:53)

17. Plug time! (00:55:06)

18. Outro: Support Andrew Osano (00:57:54)

8 episoder

Artwork
iconDel
 
Manage episode 447329150 series 3611388
Innhold levert av Dan Bucknell. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan Bucknell eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Andrew Osano is an American film and game score composer with a passion for immersive storytelling using musical and sound design elements. With host, Dan Bucknell, they discuss how he crafts his cues with immersive technologies such as Dolby Atmos and surround sound to immerse audiences in narratives.

Featured during: "The Sylvan Sprite" composed by Andrew Osano (mixed by Dan Bucknell)

Have a listen to our previous episodes out now!
We also have lots of exciting guests coming up on the show.
Each episode is released every Friday at 12am - see you there!
Follow us on Instagram to see who's next...

Stampede Immersive
Stampede Immersive is a leading immersive audio specialist for music and film.

Support the show

Support us on Socials @beyondstereopodcast :D
For more information about Dolby Atmos or to work with Dan Bucknell, head to www.stampedeimmersive.com.au

  continue reading

Kapitler

1. Intro (00:00:00)

2. About Andrew Osano (00:00:28)

3. Scoring for Immersive storytelling (00:03:44)

4. Common techniques & instruments (00:13:16)

5. Elevating the story with Score (00:18:26)

6. Dolby Atmos in films (00:23:00)

7. Sound design in scores (00:25:19)

8. Collaboration between composer & mixer (00:28:42)

9. Evolution of film sound (00:31:46)

10. Binaural audio & Dolby Atmos deliverables (00:33:17)

11. "The Sylvan Sprite" original score by Andrew Osano (00:36:24)

12. Binaural Dolby Atmos Renderer screen capture (00:39:09)

13. Technical deliverables & multitrack/stems (00:40:49)

14. Music editing & happy accidents (00:45:48)

15. Letting go of our work (00:50:07)

16. Art over Selling (00:52:53)

17. Plug time! (00:55:06)

18. Outro: Support Andrew Osano (00:57:54)

8 episoder

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