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#50 What makes good pacing in a game?

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Manage episode 416237097 series 3479175
Innhold levert av Crub. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Crub eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

What makes good or bad pacing in a video game? Is there a reliable "just right" zone or is it just chance when it happens? We gathered 4 people who have never shipped a video game to discuss this.

MORE PLACES TO FIND US
Crubscribe ► https://bit.ly/Crubcast
Get the show early and get exclusive content at our Patreon ► https://www.patreon.com/crub
Our Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-Shows
Join our Discord ► https://crub.org/join
Bird App ► https://twitter.com/crubofficial
Podcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.org

TODAY'S CRUBCAST HOSTS
Kevin: https://www.youtube.com/@TheGoldenBolt
Nicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg
Sean: https://www.youtube.com/@Wolfkaosaun
Trav: https://www.youtube.com/@ThatTravGuy

CHAPTERS
00:00 A well paced podcast
01:40 What is pacing?
08:44 Good versus bad pacing
14:53 God of War 2 (original) was paced very well
21:26 Times when story gets in the way of pacing
30:57 We've gotta talk about Death Stranding
41:54 Does pacing make or break a game?
52:07 TheCrazyEven's Patreon Question of the Week

  continue reading

77 episoder

Artwork
iconDel
 
Manage episode 416237097 series 3479175
Innhold levert av Crub. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Crub eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

What makes good or bad pacing in a video game? Is there a reliable "just right" zone or is it just chance when it happens? We gathered 4 people who have never shipped a video game to discuss this.

MORE PLACES TO FIND US
Crubscribe ► https://bit.ly/Crubcast
Get the show early and get exclusive content at our Patreon ► https://www.patreon.com/crub
Our Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-Shows
Join our Discord ► https://crub.org/join
Bird App ► https://twitter.com/crubofficial
Podcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.org

TODAY'S CRUBCAST HOSTS
Kevin: https://www.youtube.com/@TheGoldenBolt
Nicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUg
Sean: https://www.youtube.com/@Wolfkaosaun
Trav: https://www.youtube.com/@ThatTravGuy

CHAPTERS
00:00 A well paced podcast
01:40 What is pacing?
08:44 Good versus bad pacing
14:53 God of War 2 (original) was paced very well
21:26 Times when story gets in the way of pacing
30:57 We've gotta talk about Death Stranding
41:54 Does pacing make or break a game?
52:07 TheCrazyEven's Patreon Question of the Week

  continue reading

77 episoder

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