Artwork

Innhold levert av Jared O'Leary. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jared O'Leary eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Player FM - Podcast-app
Gå frakoblet med Player FM -appen!

Effects of Automated Feedback in Scratch Programming Tutorials

22:11
 
Del
 

Manage episode 372693198 series 2738912
Innhold levert av Jared O'Leary. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jared O'Leary eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode I unpack Obermüller, Greifenstein, and Fraser’s (2023) publication titled “Effects of automated feedback in Scratch programming tutorials,” which investigates the impact of two different types of hint generating approaches among two different classes.

Click here for this episode’s show notes.

How to Get Started with Computer Science Education

━━━━━━━━━━━━━
00:00 Intro

00:44 Abstract

01:54 My single sentence summary

02:02 1 Introduction

02:42 2 Background

03:25 3 Interactive tutorial system for Scratch

03:47 4 Experimental setup

06:14 RQ1: How do next-step hints influence

08:50 RQ2: How do next-step hints influence

11:42 RQ3: How do next-step hints influence help

12:29 RQ4: How do next-step hints influence

13:15 My lingering questions and thoughts

13:22 What kind of projects can students create with such a tool?

16:56 How do you teach students to provide feedback to peers when other forms of feedback are unavailable?

20:18 As teaching, assessment, feedback, etc. becomes more automated, how will this impact teaching and learning?

21:38 Outro

  continue reading

215 episoder

Artwork
iconDel
 
Manage episode 372693198 series 2738912
Innhold levert av Jared O'Leary. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jared O'Leary eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

In this episode I unpack Obermüller, Greifenstein, and Fraser’s (2023) publication titled “Effects of automated feedback in Scratch programming tutorials,” which investigates the impact of two different types of hint generating approaches among two different classes.

Click here for this episode’s show notes.

How to Get Started with Computer Science Education

━━━━━━━━━━━━━
00:00 Intro

00:44 Abstract

01:54 My single sentence summary

02:02 1 Introduction

02:42 2 Background

03:25 3 Interactive tutorial system for Scratch

03:47 4 Experimental setup

06:14 RQ1: How do next-step hints influence

08:50 RQ2: How do next-step hints influence

11:42 RQ3: How do next-step hints influence help

12:29 RQ4: How do next-step hints influence

13:15 My lingering questions and thoughts

13:22 What kind of projects can students create with such a tool?

16:56 How do you teach students to provide feedback to peers when other forms of feedback are unavailable?

20:18 As teaching, assessment, feedback, etc. becomes more automated, how will this impact teaching and learning?

21:38 Outro

  continue reading

215 episoder

Todos os episódios

×
 
Loading …

Velkommen til Player FM!

Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.

 

Hurtigreferanseguide

Copyright 2025 | Personvern | Vilkår for bruk | | opphavsrett
Lytt til dette showet mens du utforsker
Spill