Artwork

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DS318 | Wesnoth | Echoes of Invasion: Old Haunts | Part 6 of 9

56:56
 
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Manage episode 438054346 series 2981448
Innhold levert av Dicey Stories. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dicey Stories eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Tric catches up some with Kachen and gets to know the new server at the Parting Glass.

Note: This episode uses an adaptation of our Fight Night rules. Find them here.

GM Notes

In this episode, we finally get a scene that closely resembles our campaign artwork! When we commissioned the piece from Del Borovic the tableau was chosen simply to get a bunch of our major characters all together in a location that was important to us. It was six more months before I was able to orchestrate all the pieces coming together at the game table. The only inaccuracy is that Kachen has his staff in the illustration. Not too shabby, if I do say so myself.

Our character art by Del Borovic and the map we refer to (by me!) can be found here.

Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

Need context? Jump to the start of the series!

  continue reading

372 episoder

Artwork
iconDel
 
Manage episode 438054346 series 2981448
Innhold levert av Dicey Stories. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dicey Stories eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Tric catches up some with Kachen and gets to know the new server at the Parting Glass.

Note: This episode uses an adaptation of our Fight Night rules. Find them here.

GM Notes

In this episode, we finally get a scene that closely resembles our campaign artwork! When we commissioned the piece from Del Borovic the tableau was chosen simply to get a bunch of our major characters all together in a location that was important to us. It was six more months before I was able to orchestrate all the pieces coming together at the game table. The only inaccuracy is that Kachen has his staff in the illustration. Not too shabby, if I do say so myself.

Our character art by Del Borovic and the map we refer to (by me!) can be found here.

Our music is sampled from Return to Wesnoth by Matthias Westlund (aka West), licensed under CC BY-SA 4.0, part of The Battle for Wesnoth Project. Visit them at wesnoth.org.

Need context? Jump to the start of the series!

  continue reading

372 episoder

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