Artwork

Innhold levert av Frontend First, Sam Selikoff, and Ryan Toronto. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Frontend First, Sam Selikoff, and Ryan Toronto eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Player FM - Podcast-app
Gå frakoblet med Player FM -appen!

Tom Occhino on the future of React

1:00:27
 
Del
 

Manage episode 440593699 series 1635850
Innhold levert av Frontend First, Sam Selikoff, and Ryan Toronto. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Frontend First, Sam Selikoff, and Ryan Toronto eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Tom Occhino, Chief Product Officer at Vercel and former Engineering Director at Facebook, joins Sam to talk about the pivotal moments in React's history. He talks about how React popularized the ideas of declarative rendering and unidirectional data flow, how GraphQL furthered React's goal of co-locating all the concerns of a particular piece of UI, the problems that GraphQL led to at Facebook and how Relay solved them, and how Suspense, Server Components, and PPR are the generalized spiritual successors to the stack used at Facebook.

Timestamps:

  • 0:00 - Intro
  • 2:53 - Declarative rendering as React's legacy
  • 8:12 - How GraphQL enabled complex components to be fully self-contained
  • 20:12 - How React's goal has always been to co-locate all the concerns of a particular piece of UI
  • 22:58 - The problem with co-locating GraphQL with components, and how Relay solved it
  • 26:28 - How RSC is the generalized spiritual successor to BigPipe and GraphQL
  • 34:46 - What PPR is, and how it and Suspense fit into this story
  • 55:55 - The general paradigm shift of getting static code to the device as soon as possible

Links:

  continue reading

201 episoder

Artwork

Tom Occhino on the future of React

Frontend First

190 subscribers

published

iconDel
 
Manage episode 440593699 series 1635850
Innhold levert av Frontend First, Sam Selikoff, and Ryan Toronto. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Frontend First, Sam Selikoff, and Ryan Toronto eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Tom Occhino, Chief Product Officer at Vercel and former Engineering Director at Facebook, joins Sam to talk about the pivotal moments in React's history. He talks about how React popularized the ideas of declarative rendering and unidirectional data flow, how GraphQL furthered React's goal of co-locating all the concerns of a particular piece of UI, the problems that GraphQL led to at Facebook and how Relay solved them, and how Suspense, Server Components, and PPR are the generalized spiritual successors to the stack used at Facebook.

Timestamps:

  • 0:00 - Intro
  • 2:53 - Declarative rendering as React's legacy
  • 8:12 - How GraphQL enabled complex components to be fully self-contained
  • 20:12 - How React's goal has always been to co-locate all the concerns of a particular piece of UI
  • 22:58 - The problem with co-locating GraphQL with components, and how Relay solved it
  • 26:28 - How RSC is the generalized spiritual successor to BigPipe and GraphQL
  • 34:46 - What PPR is, and how it and Suspense fit into this story
  • 55:55 - The general paradigm shift of getting static code to the device as soon as possible

Links:

  continue reading

201 episoder

所有剧集

×
 
Loading …

Velkommen til Player FM!

Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.

 

Hurtigreferanseguide

Copyright 2025 | Personvern | Vilkår for bruk | | opphavsrett
Lytt til dette showet mens du utforsker
Spill