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New Way of Gaming

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Manage episode 234078278 series 2338525
Innhold levert av Smartboy. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Smartboy eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Episode 44 of Gaming Couch!
When is innovation bad? I think it is bad when it takes a forumla that works so well and just tears it apart and rebuilds in an attempt to be 'new' or 'creative'. Honestly, don't try to fix something that works. Instead, ADD to it. An innovative game that works takes a formula that works and just tweaks it slightly usually by adding in something or going back to older styles. Binding of Isaac became a big hit and all it did was take the dungeon style layouts of old Legend of Zelda games and added twin stick shooting to it (Okay I know there is more than that, you get my point though). From there we saw games like Slay the Spire and Enter the Gungeon pop up because the formula was there thanks to Binding of Isaac they just added something extra to it. Speaking of Isaac, adding things, and innovation, perhaps there is an episode on Mods in order....

Real quick, I open the episode talking about At Sundown: Shots in the Dark. I think this game deserves much more attention and a bigger player base. It is a top down, multiplayer shooter but everyone is invisible in the dark and flashes of light reveal characters. The dynamic lighting is super important to this simple shooting game and it is amazing. Check it out, its on all platforms. https://sundown-game.com/

Until next time, have a beautiful week.

Smartboy

  continue reading

76 episoder

Artwork

New Way of Gaming

Gaming Couch

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Manage episode 234078278 series 2338525
Innhold levert av Smartboy. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Smartboy eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Episode 44 of Gaming Couch!
When is innovation bad? I think it is bad when it takes a forumla that works so well and just tears it apart and rebuilds in an attempt to be 'new' or 'creative'. Honestly, don't try to fix something that works. Instead, ADD to it. An innovative game that works takes a formula that works and just tweaks it slightly usually by adding in something or going back to older styles. Binding of Isaac became a big hit and all it did was take the dungeon style layouts of old Legend of Zelda games and added twin stick shooting to it (Okay I know there is more than that, you get my point though). From there we saw games like Slay the Spire and Enter the Gungeon pop up because the formula was there thanks to Binding of Isaac they just added something extra to it. Speaking of Isaac, adding things, and innovation, perhaps there is an episode on Mods in order....

Real quick, I open the episode talking about At Sundown: Shots in the Dark. I think this game deserves much more attention and a bigger player base. It is a top down, multiplayer shooter but everyone is invisible in the dark and flashes of light reveal characters. The dynamic lighting is super important to this simple shooting game and it is amazing. Check it out, its on all platforms. https://sundown-game.com/

Until next time, have a beautiful week.

Smartboy

  continue reading

76 episoder

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