Artwork

Innhold levert av Saul Morales. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Saul Morales eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Player FM - Podcast-app
Gå frakoblet med Player FM -appen!

Episode 279: Backtracking in RPGs, Gaming Perspectives with Saul and Jolene

37:41
 
Del
 

Manage episode 412913129 series 2380744
Innhold levert av Saul Morales. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Saul Morales eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Saul and Jolene were talking about how people "backtrack" or take their turn over in boardgames, they take their turn and then change their minds and redo their turn. Saul and Jolene discused how it seems like a bad idea. This act of "backtracking" can frustrate other players but what about in an RPGs?
The idea of backtracking an action or a scene in a RPG is usually contemplated by a GM who feels bad or remorse about how things worked out. So they "backtrack" the play. Why would a GM do this and what are some of the pitfall for the GM and their players when this happens?
Thank you all for listening.

Web Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Deus King, song Back Again, off the album There's Nothing Impossible
Available from Tribeofnoise.com
Used Under the Creative Commons License 3.0
https://creativecommons.org/licenses/by-sa/3.0/

  continue reading

359 episoder

Artwork
iconDel
 
Manage episode 412913129 series 2380744
Innhold levert av Saul Morales. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Saul Morales eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Saul and Jolene were talking about how people "backtrack" or take their turn over in boardgames, they take their turn and then change their minds and redo their turn. Saul and Jolene discused how it seems like a bad idea. This act of "backtracking" can frustrate other players but what about in an RPGs?
The idea of backtracking an action or a scene in a RPG is usually contemplated by a GM who feels bad or remorse about how things worked out. So they "backtrack" the play. Why would a GM do this and what are some of the pitfall for the GM and their players when this happens?
Thank you all for listening.

Web Art by Jim Foster
Episode Art by Michael Shean-Jones

Music by Deus King, song Back Again, off the album There's Nothing Impossible
Available from Tribeofnoise.com
Used Under the Creative Commons License 3.0
https://creativecommons.org/licenses/by-sa/3.0/

  continue reading

359 episoder

Alla avsnitt

×
 
Loading …

Velkommen til Player FM!

Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.

 

Hurtigreferanseguide

Copyright 2025 | Sitemap | Personvern | Vilkår for bruk | | opphavsrett
Lytt til dette showet mens du utforsker
Spill