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Innhold levert av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Online Game Servers

 
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Manage episode 341078175 series 58097
Innhold levert av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Tonight on GeekNights, we discuss the history and current state of online game servers. Rising primarily out of competitive FPSs like Quake and Counter Strike back in the day, they were often the only way to play with a reliable community of people. There weren't matchmaking or friend lists or anything like that.

In the news, Rym and Emily are back from PAX where they did a panel on losing, Scott is back from Costco, the Nintendo Direct had a bunch of things to talk about, and GeekNights will have a roughly three week hiatus between Rym and Emily biking 500 miles and Rym going on a business trip.

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Things of the Day

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103 episoder

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Online Game Servers

GeekNights Tuesdays: Gaming

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Manage episode 341078175 series 58097
Innhold levert av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rym and Scott - The Front Row Crew and Scott - The Front Row Crew eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Tonight on GeekNights, we discuss the history and current state of online game servers. Rising primarily out of competitive FPSs like Quake and Counter Strike back in the day, they were often the only way to play with a reliable community of people. There weren't matchmaking or friend lists or anything like that.

In the news, Rym and Emily are back from PAX where they did a panel on losing, Scott is back from Costco, the Nintendo Direct had a bunch of things to talk about, and GeekNights will have a roughly three week hiatus between Rym and Emily biking 500 miles and Rym going on a business trip.

Related Links

Forum Thread

Things of the Day

  continue reading

103 episoder

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