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Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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120: SolForge Fusion, digital to tabletop to digital (guests: Richard Garfield/Justin Gary)

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Manage episode 381759911 series 2417616
Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Ten years ago, your Going Analog hosts Christina and Shoe were obsessed with the digital collectible card game SolForge. Sadly, the daily (and nightly) sessions of lane-based combat mixed with a revolutionary upgradable-card system went away when the game eventually sunsetted (solsetted?). But, Richard Garfield (Magic: The Gathering, Android Netrunner) and Justin Gary (Ascension, Shards of Infinity) knew their co-design still had some...ahem, magic to it, so they revived it via Kickstarter as a tabletop experience, SolForge Fusion.

Now SolForge is full-circling its career by returning to its original format. This time, however, the new digital game will work with its physical counterpart on a truly ambitious new platform.

We chat with Richard and Justin about SolForge and SolForge Fusion's interesting journey, with its ups and downs and ups again -- and what fans can expect from the franchise moving forward.

Timeline:

  • 3:32 - Going Analog's game pick: Critter Kitchen.
  • 6:36 - Richard & Justin's pick: Dominion.
  • 13:01 - Richard & Justin & Going Analog's combo topic: SolForge's journey from digital to physical and back to digital.
  continue reading

144 episoder

Artwork
iconDel
 
Manage episode 381759911 series 2417616
Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Ten years ago, your Going Analog hosts Christina and Shoe were obsessed with the digital collectible card game SolForge. Sadly, the daily (and nightly) sessions of lane-based combat mixed with a revolutionary upgradable-card system went away when the game eventually sunsetted (solsetted?). But, Richard Garfield (Magic: The Gathering, Android Netrunner) and Justin Gary (Ascension, Shards of Infinity) knew their co-design still had some...ahem, magic to it, so they revived it via Kickstarter as a tabletop experience, SolForge Fusion.

Now SolForge is full-circling its career by returning to its original format. This time, however, the new digital game will work with its physical counterpart on a truly ambitious new platform.

We chat with Richard and Justin about SolForge and SolForge Fusion's interesting journey, with its ups and downs and ups again -- and what fans can expect from the franchise moving forward.

Timeline:

  • 3:32 - Going Analog's game pick: Critter Kitchen.
  • 6:36 - Richard & Justin's pick: Dominion.
  • 13:01 - Richard & Justin & Going Analog's combo topic: SolForge's journey from digital to physical and back to digital.
  continue reading

144 episoder

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