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Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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123: Space bees! Plus small party games, "bad play" design (guest: Connie Vogelmann)

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Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

What's better than a bunch of adorable, flower-pollinating honeybees? Putting those honeybees in space! New worker-placement game Apiary is the buzzworthy debut design of Connie Vogelmann. We invited her on the podcast to see how she went from playtester to a proud creator of a high-production game by a big-time publisher. We also chat about what responsibilities designers, publishers, game teachers, and players have in preventing "bad play" plus some recommendations for smaller-group party games.

We're giving away a copy of one of those small-group party games, Stool Pigeon! To enter, just subscribe to our newsletter (look for the "subscribe" email field on the front page of our website).

Timeline:

  • 3:33 - Going Analog's game pick: Apiary.
  • 19:06 - Connie's game pick: Life of the Amazonia.
  • 23:15 - Going Analog's topic: small-group party games.
  • 46:41 - Connie's topic: protecting against "bad play."
  continue reading

144 episoder

Artwork
iconDel
 
Manage episode 389391124 series 2417616
Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

What's better than a bunch of adorable, flower-pollinating honeybees? Putting those honeybees in space! New worker-placement game Apiary is the buzzworthy debut design of Connie Vogelmann. We invited her on the podcast to see how she went from playtester to a proud creator of a high-production game by a big-time publisher. We also chat about what responsibilities designers, publishers, game teachers, and players have in preventing "bad play" plus some recommendations for smaller-group party games.

We're giving away a copy of one of those small-group party games, Stool Pigeon! To enter, just subscribe to our newsletter (look for the "subscribe" email field on the front page of our website).

Timeline:

  • 3:33 - Going Analog's game pick: Apiary.
  • 19:06 - Connie's game pick: Life of the Amazonia.
  • 23:15 - Going Analog's topic: small-group party games.
  • 46:41 - Connie's topic: protecting against "bad play."
  continue reading

144 episoder

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