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Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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127: Games we love (in genres we hate), what some games get right (guest: Peter C. Hayward)

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Manage episode 401082253 series 2417616
Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Though we fancy ourselves "omnigamers" -- gamers who enjoy all genres -- we're kind of fooling ourselves. There are certainly specific categories of board games we try to stay away from. But! With every "rule" (if you can call it that), there's gotta be exceptions, right? So we explore ours with Peter C. Hayward. The game designer (That Time You Killed Me, French Toast, Fiction) is very...discerning, so we couldn't wait to hear his thoughts on these matters.

Separately, we recently played a game of Istanbul with Peter, and he couldn't stop raving about how it got "quick turns" down just right. So that got us thinking...what other specific things do specific games get "just right"?

Plus: Play along with us on a round of Peter's new game, Apropos of Board Games!

Timeline:

  • 3:31 - Going Analog's game pick: Apropos of.
  • 12:06 - Peter's game pick: boop.
  • 14:56 - Going Analog's topic: Specific things that specific games get right.
  • 38:29 - Peter's topic: Games you like in genres you don't.
  continue reading

148 episoder

Artwork
iconDel
 
Manage episode 401082253 series 2417616
Innhold levert av Dan "Shoe" Hsu and Going Analog. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Dan "Shoe" Hsu and Going Analog eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Though we fancy ourselves "omnigamers" -- gamers who enjoy all genres -- we're kind of fooling ourselves. There are certainly specific categories of board games we try to stay away from. But! With every "rule" (if you can call it that), there's gotta be exceptions, right? So we explore ours with Peter C. Hayward. The game designer (That Time You Killed Me, French Toast, Fiction) is very...discerning, so we couldn't wait to hear his thoughts on these matters.

Separately, we recently played a game of Istanbul with Peter, and he couldn't stop raving about how it got "quick turns" down just right. So that got us thinking...what other specific things do specific games get "just right"?

Plus: Play along with us on a round of Peter's new game, Apropos of Board Games!

Timeline:

  • 3:31 - Going Analog's game pick: Apropos of.
  • 12:06 - Peter's game pick: boop.
  • 14:56 - Going Analog's topic: Specific things that specific games get right.
  • 38:29 - Peter's topic: Games you like in genres you don't.
  continue reading

148 episoder

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