The Village Global podcast takes you inside the world of venture capital and technology, featuring enlightening interviews with entrepreneurs, investors and tech industry leaders. Learn more at www.villageglobal.vc.
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Innhold levert av Instructional Redesign Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Instructional Redesign Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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EP 004: Games – Part 1: The Influence of Games
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Manage episode 364643437 series 1534531
Innhold levert av Instructional Redesign Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Instructional Redesign Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
How Games Influence Design This is part 1 in a series on how games influence instructional design. We get nostalgic in this episode about video games going as far back as Oregon Trail and as recent as Assassin’s Creed Origins. And we’re having a book Giveaway! Share this episode on social media (before Nov. 1st 2017) and tag us @RedesignPodcast to be entered to win a copy of: For the Win: How Game Thinking Can Revolutionize Your Business. Winner will be announced in November. Games mentioned: Knights of the Old Republic (1 & 2) Mass Effect (1-3 & Andromeda) Dragon Age (1-3) Starcraft 2 Halo Half-Life (1 & 2) Pacman Battlefield 1942 Star Wars Battlefront Dr. Mario Pokemon Snap The 7th Guest Pole Position Assassin’s Creed (Origins & Syndicate) Farcry Super Mario Bros. Metroid Mortal Kombat Soul Caliber X-Com (1 & 2) Road Rash 2 Oregon Trail The Banner Saga Flight Simulator Support us on Patreon and get podcast updates via Twitter (@RedesignPodcast). Intro & Outro music: Super Mario Bros. 2 Overworld Theme played on piano by Joe.
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42 episoder
MP3•Episoder hjem
Manage episode 364643437 series 1534531
Innhold levert av Instructional Redesign Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Instructional Redesign Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
How Games Influence Design This is part 1 in a series on how games influence instructional design. We get nostalgic in this episode about video games going as far back as Oregon Trail and as recent as Assassin’s Creed Origins. And we’re having a book Giveaway! Share this episode on social media (before Nov. 1st 2017) and tag us @RedesignPodcast to be entered to win a copy of: For the Win: How Game Thinking Can Revolutionize Your Business. Winner will be announced in November. Games mentioned: Knights of the Old Republic (1 & 2) Mass Effect (1-3 & Andromeda) Dragon Age (1-3) Starcraft 2 Halo Half-Life (1 & 2) Pacman Battlefield 1942 Star Wars Battlefront Dr. Mario Pokemon Snap The 7th Guest Pole Position Assassin’s Creed (Origins & Syndicate) Farcry Super Mario Bros. Metroid Mortal Kombat Soul Caliber X-Com (1 & 2) Road Rash 2 Oregon Trail The Banner Saga Flight Simulator Support us on Patreon and get podcast updates via Twitter (@RedesignPodcast). Intro & Outro music: Super Mario Bros. 2 Overworld Theme played on piano by Joe.
…
continue reading
42 episoder
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