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Innhold levert av Ryan Vodnik. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Ryan Vodnik eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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#6 - Jamey Stegmaier: Throwing Nine Holes

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Manage episode 381369966 series 3508841
Innhold levert av Ryan Vodnik. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Ryan Vodnik eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.

Prologue (0:00)

Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.

Hole 1 (1:28) [Par 4 - 457 ft.]

Introductions and discussion of Jamey's initial interest in disc golf.

Hole 2 (9:00) [Par 3 - 290 ft.]

"Disc golf is to golf as board games are to ____"

Hole 3 (10:40) [Par 3 - 400 ft.]

Comparing aces to a board game counterpart.

Hole 4 (15:46) [Par 3 - 366 ft.]

Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.

Hole 5 (20:16) [Par 3 - 197 ft.]

Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.

Hole 6 (21:35) [Par 3 - 265 ft.]

My usual final question inserted here. A text that has stuck with Jamey.

Hole 7 (24:09) [Par 3 - 212 ft.]

Hole 5 + Hole 6 = Hole 7

(what mechanism would be implemented in a board game adaptation of the selected text)

Hole 8 (26:18) [Par 3 - 415 ft.]

Picking mechanisms that would work well for a disc golf game.

Hole 9 (30:36) [Par 4 - 449 ft.]

Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/

Final discussions and wrap up as well.

They're discs, not stickers (I'm a goof)! Check them out- I bought one already.

Jamey's YouTube channel.

Contact me at vodthepod@gmail.com or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.

  continue reading

30 episoder

Artwork
iconDel
 
Manage episode 381369966 series 3508841
Innhold levert av Ryan Vodnik. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Ryan Vodnik eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.

Prologue (0:00)

Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.

Hole 1 (1:28) [Par 4 - 457 ft.]

Introductions and discussion of Jamey's initial interest in disc golf.

Hole 2 (9:00) [Par 3 - 290 ft.]

"Disc golf is to golf as board games are to ____"

Hole 3 (10:40) [Par 3 - 400 ft.]

Comparing aces to a board game counterpart.

Hole 4 (15:46) [Par 3 - 366 ft.]

Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.

Hole 5 (20:16) [Par 3 - 197 ft.]

Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.

Hole 6 (21:35) [Par 3 - 265 ft.]

My usual final question inserted here. A text that has stuck with Jamey.

Hole 7 (24:09) [Par 3 - 212 ft.]

Hole 5 + Hole 6 = Hole 7

(what mechanism would be implemented in a board game adaptation of the selected text)

Hole 8 (26:18) [Par 3 - 415 ft.]

Picking mechanisms that would work well for a disc golf game.

Hole 9 (30:36) [Par 4 - 449 ft.]

Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/

Final discussions and wrap up as well.

They're discs, not stickers (I'm a goof)! Check them out- I bought one already.

Jamey's YouTube channel.

Contact me at vodthepod@gmail.com or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.

  continue reading

30 episoder

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