Artwork

Innhold levert av K.O. Koala Entertainment. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av K.O. Koala Entertainment eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Player FM - Podcast-app
Gå frakoblet med Player FM -appen!

#99 – Fairness

38:00
 
Del
 

Manage episode 315374149 series 2583647
Innhold levert av K.O. Koala Entertainment. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av K.O. Koala Entertainment eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Which is more important: that a game is a reliable measure of who has the most skill, or that it provides an interesting challenge to all players? Is it possible for a game to do both?

Jessie Schell present these thoughts in his in his book, The Art of Game Design: A Book of Lenses when discussing the lens of "Fairness". Anthony & Skylar discuss these and other related topics, including the difficult challenge that arena and class based games face in making their experiences feel fair in this episode of Koalatea Time!

Join us as we discuss:

  • Halo Infinite
  • Rocket League
  • Overwatch
  • BlazBlue
  • Destiny
  • and more!

This podcast is powered by Pinecast.

  continue reading

113 episoder

Artwork
iconDel
 
Manage episode 315374149 series 2583647
Innhold levert av K.O. Koala Entertainment. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av K.O. Koala Entertainment eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Which is more important: that a game is a reliable measure of who has the most skill, or that it provides an interesting challenge to all players? Is it possible for a game to do both?

Jessie Schell present these thoughts in his in his book, The Art of Game Design: A Book of Lenses when discussing the lens of "Fairness". Anthony & Skylar discuss these and other related topics, including the difficult challenge that arena and class based games face in making their experiences feel fair in this episode of Koalatea Time!

Join us as we discuss:

  • Halo Infinite
  • Rocket League
  • Overwatch
  • BlazBlue
  • Destiny
  • and more!

This podcast is powered by Pinecast.

  continue reading

113 episoder

كل الحلقات

×
 
Loading …

Velkommen til Player FM!

Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.

 

Hurtigreferanseguide

Copyright 2024 | Sitemap | Personvern | Vilkår for bruk | | opphavsrett