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League of Geeks almost shut up shop, their last big play is SOLIUM INFERNUM

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Manage episode 409343673 series 2343091
Innhold levert av SIFTER. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av SIFTER eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

It's been nearly eight years since Trent Kusters one of the co-founders of Melbourne's League of Geeks joined me on the podcast. Back in the Pixel Sift days, Trent was working through the early days of ARMELLO their groundbreaking digital board game, but the last twelve months have been some of the hardest for the company.

JUMPLIGHT ODYSSEY was shelved in order to limp along and get SOLIUM INFERNUM across the line. In a very candid interview Trent shares what went wrong and how it felt to have to bring crashing down what they had built over the last decade. We also chat about coming full circle with the tabletop boardgame version of ARMELLO being developed by King of the Castle Games.

You can support SIFTER's independent gaming journalism by

☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

👕 Wearing our merch https://sifter.store/

💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Courtney Borrett, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.

  continue reading

269 episoder

Artwork
iconDel
 
Manage episode 409343673 series 2343091
Innhold levert av SIFTER. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av SIFTER eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

It's been nearly eight years since Trent Kusters one of the co-founders of Melbourne's League of Geeks joined me on the podcast. Back in the Pixel Sift days, Trent was working through the early days of ARMELLO their groundbreaking digital board game, but the last twelve months have been some of the hardest for the company.

JUMPLIGHT ODYSSEY was shelved in order to limp along and get SOLIUM INFERNUM across the line. In a very candid interview Trent shares what went wrong and how it felt to have to bring crashing down what they had built over the last decade. We also chat about coming full circle with the tabletop boardgame version of ARMELLO being developed by King of the Castle Games.

You can support SIFTER's independent gaming journalism by

☕ Tipping us on KoFi https://www.ko-fi.com/sifterHQ

👕 Wearing our merch https://sifter.store/

💬 Talking to us on the SIFTER Discord https://www.sifter.com.au/discord

SIFTER is produced by Kyle Pauletto, Fiona Bartholomaeus, Courtney Borrett, Daniel Ang, Adam Christou and Chris Button. Mitch Loh is Senior Producer and Gianni Di Giovanni is our Executive Producer. Thanks to Audio Technica Australia for their support of SIFTER.

  continue reading

269 episoder

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