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Innhold levert av Simon Parkin. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Simon Parkin eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Tonda Ros, gamemaker, Blue Prince.

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Manage episode 502498950 series 3439405
Innhold levert av Simon Parkin. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Simon Parkin eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

My guest today is an American visual artist whose work is redefining how we think about mystery, architecture, and imagination in interactive storytelling. In 2013 he founded Dogubomb, a Los Angeles-based independent Film and Game Studio making music videos, films, and commercials for clients such as Magic the Gathering and Netflix.


In 2016 my guest started work on a video game of his own. Having been selected for the interactive category at Tribeca last year, the game, Blue Prince, launched in April. It’s surreal and atmospheric, inviting players to explore an endlessly shifting mansion, where each new room builds not just the house, but the story itself. Praised for its originality and design vision, Blue Prince has placed my guest at the forefront of a new wave of experimental game-makers.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

166 episoder

Artwork
iconDel
 
Manage episode 502498950 series 3439405
Innhold levert av Simon Parkin. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Simon Parkin eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

My guest today is an American visual artist whose work is redefining how we think about mystery, architecture, and imagination in interactive storytelling. In 2013 he founded Dogubomb, a Los Angeles-based independent Film and Game Studio making music videos, films, and commercials for clients such as Magic the Gathering and Netflix.


In 2016 my guest started work on a video game of his own. Having been selected for the interactive category at Tribeca last year, the game, Blue Prince, launched in April. It’s surreal and atmospheric, inviting players to explore an endlessly shifting mansion, where each new room builds not just the house, but the story itself. Praised for its originality and design vision, Blue Prince has placed my guest at the forefront of a new wave of experimental game-makers.

Become a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsole


Take the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

166 episoder

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