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Neutral Game Episode 16 – Frame Data

 
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Manage episode 204887917 series 1363924
Innhold levert av Six Dettmar and Scanline Media. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Six Dettmar and Scanline Media eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

One of the most common scapegoats for players frustrated by the complexity of games, frame data is demonized as the inscrutable language of the elite that the average player cannot make use of. You have to be OBSESSIVE to learn frame data. It’s such a BURDEN, it’s unreasonable! Or… is it? Maybe you’re thinking about frame data the wrong way. Maybe you can just dip your toe in, just a little, and come out a stronger player. Miodrag and Six are here to help you understand this misunderstood cornerstone of fighting games. What is frame data? What does it mean? And how can I make it work for me, without doing a whole ton of studying? We’ve got your back.

You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month!

  continue reading

54 episoder

Artwork
iconDel
 
Manage episode 204887917 series 1363924
Innhold levert av Six Dettmar and Scanline Media. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Six Dettmar and Scanline Media eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

One of the most common scapegoats for players frustrated by the complexity of games, frame data is demonized as the inscrutable language of the elite that the average player cannot make use of. You have to be OBSESSIVE to learn frame data. It’s such a BURDEN, it’s unreasonable! Or… is it? Maybe you’re thinking about frame data the wrong way. Maybe you can just dip your toe in, just a little, and come out a stronger player. Miodrag and Six are here to help you understand this misunderstood cornerstone of fighting games. What is frame data? What does it mean? And how can I make it work for me, without doing a whole ton of studying? We’ve got your back.

You can contact Six on Twitter at @sixdettmar, and Miodrag at @MDKII. We’ll see you again in a month!

  continue reading

54 episoder

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