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Akseli Anttila : How do you design for VR?

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Manage episode 336269064 series 3118026
Innhold levert av Houston Inc.. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Houston Inc. eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

We’ve been talking about Virtual reality for ages now. We’ve seen it in movies, cartoons and read about it in books. But it’s taken a while to go from concept to an actual, useable medium. And unlike what movies from the 80s would have us believe, our daily lives do not revolve around experiences in virtual reality.

In this first episode of Nudging Pixels, we chat with Akseli Anttila, Principal UX Designer at Varjo Technologies, the Helsinki-based startup behind the first human eye resolution VR headset. He tells us why we should be careful about science fiction inspiring our design and we discuss the ethical issues surrounding this immersive medium. We talk about where Varjo is headed and the future of work with VR.

Other VR and AR headsets mentioned in this episode:

Occulus

Vive

Google Cardboard

Holo Lens

Some other things we mentioned:

Google Glass

Iron Man scene

Minority Report Scene

Tell us what you think on twitter @nudgingpixels or email : nudgingpixels@houston-inc.com

  continue reading

5 episoder

Artwork
iconDel
 
Manage episode 336269064 series 3118026
Innhold levert av Houston Inc.. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Houston Inc. eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

We’ve been talking about Virtual reality for ages now. We’ve seen it in movies, cartoons and read about it in books. But it’s taken a while to go from concept to an actual, useable medium. And unlike what movies from the 80s would have us believe, our daily lives do not revolve around experiences in virtual reality.

In this first episode of Nudging Pixels, we chat with Akseli Anttila, Principal UX Designer at Varjo Technologies, the Helsinki-based startup behind the first human eye resolution VR headset. He tells us why we should be careful about science fiction inspiring our design and we discuss the ethical issues surrounding this immersive medium. We talk about where Varjo is headed and the future of work with VR.

Other VR and AR headsets mentioned in this episode:

Occulus

Vive

Google Cardboard

Holo Lens

Some other things we mentioned:

Google Glass

Iron Man scene

Minority Report Scene

Tell us what you think on twitter @nudgingpixels or email : nudgingpixels@houston-inc.com

  continue reading

5 episoder

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