The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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Innhold levert av Jamie Madigan. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jamie Madigan eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Episode 95 Sense of Place
MP3•Episoder hjem
Manage episode 426596309 series 1423359
Innhold levert av Jamie Madigan. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jamie Madigan eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Have you ever become attached to a place in a video game? A virtual environment that you've obviously never visited in the flesh but which you start to think of it like a real place? Maybe the dwarven capitol of Ironforge in World of Warcraft? The spaceship The Normandy in Mass Effect? Link and Zelda's land of Hyrule? Maybe you you have become so familiar with those virtual places through repeated navigation and interaction that you attach importance and character to it like you do your childhood home, the first place you ever had a part-time job, or the neighborhood through which you walk your dog? Or even a whole city?
This is a relatively new concept that some researchers, such as my guest expert this episode, call "sense of place."
…
continue reading
This is a relatively new concept that some researchers, such as my guest expert this episode, call "sense of place."
95 episoder
MP3•Episoder hjem
Manage episode 426596309 series 1423359
Innhold levert av Jamie Madigan. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Jamie Madigan eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Have you ever become attached to a place in a video game? A virtual environment that you've obviously never visited in the flesh but which you start to think of it like a real place? Maybe the dwarven capitol of Ironforge in World of Warcraft? The spaceship The Normandy in Mass Effect? Link and Zelda's land of Hyrule? Maybe you you have become so familiar with those virtual places through repeated navigation and interaction that you attach importance and character to it like you do your childhood home, the first place you ever had a part-time job, or the neighborhood through which you walk your dog? Or even a whole city?
This is a relatively new concept that some researchers, such as my guest expert this episode, call "sense of place."
…
continue reading
This is a relatively new concept that some researchers, such as my guest expert this episode, call "sense of place."
95 episoder
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