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Innhold levert av Game Revolt. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Game Revolt eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Gaming Giants' Missteps and Missed Connections

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Manage episode 443326371 series 3605071
Innhold levert av Game Revolt. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Game Revolt eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

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What if some games are just too big to succeed? That's the bold question we're asking as we unravel the mysterious world of AAA game development, using the infamous Concord with its $400 million budget as a centerpiece. Join us as we explore the disconnect between massive gaming companies like Ubisoft and the players they aim to entertain. We'll dissect why some big-budget games crumble under their weight, while smaller developers manage to create captivating experiences with far fewer resources.
Our conversation takes a critical look at the strategies employed by industry giants, contrasting their trend-chasing tactics with the success stories of companies like Pocket Pair. By targeting mature audiences who grew up with classics like Pokémon, these nimble developers are redefining what it means to succeed in the gaming world. We'll also touch on the pitfalls of prioritizing marketing over innovation and examine how companies can misstep in their attempts to cater to shifting gaming preferences, particularly when it comes to live service versus single-player experiences.
Finally, we venture into Ubisoft's creative challenges, scrutinizing the controversial choices in their upcoming Assassin's Creed: Shadow. With debates on representation and historical accuracy swirling, we stress the importance of transparency and listening to gamer feedback. Drawing lessons from the Sonic movie's redesign, we'll argue that truly understanding and valuing player input is crucial for sustaining fan loyalty and achieving commercial success. As we wrap up, stay with us for a spirited discussion on potential Pokémon boycotts and the power gamers have in shaping the industry.

  continue reading

Kapitler

1. Gaming Giants' Missteps and Missed Connections (00:00:00)

2. Challenges of AAA Game Development (00:00:44)

3. Failure of AAA Game Development (00:10:00)

4. The Future of Gaming Preferences (00:22:33)

5. Ubisoft's Cultural Missteps and Financial Struggles (00:28:40)

6. Listening to Gamer Feedback for Success (00:39:23)

7. Impact of Pokemon Boycott Proposal (00:52:08)

2 episoder

Artwork
iconDel
 
Manage episode 443326371 series 3605071
Innhold levert av Game Revolt. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Game Revolt eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Send us a text

What if some games are just too big to succeed? That's the bold question we're asking as we unravel the mysterious world of AAA game development, using the infamous Concord with its $400 million budget as a centerpiece. Join us as we explore the disconnect between massive gaming companies like Ubisoft and the players they aim to entertain. We'll dissect why some big-budget games crumble under their weight, while smaller developers manage to create captivating experiences with far fewer resources.
Our conversation takes a critical look at the strategies employed by industry giants, contrasting their trend-chasing tactics with the success stories of companies like Pocket Pair. By targeting mature audiences who grew up with classics like Pokémon, these nimble developers are redefining what it means to succeed in the gaming world. We'll also touch on the pitfalls of prioritizing marketing over innovation and examine how companies can misstep in their attempts to cater to shifting gaming preferences, particularly when it comes to live service versus single-player experiences.
Finally, we venture into Ubisoft's creative challenges, scrutinizing the controversial choices in their upcoming Assassin's Creed: Shadow. With debates on representation and historical accuracy swirling, we stress the importance of transparency and listening to gamer feedback. Drawing lessons from the Sonic movie's redesign, we'll argue that truly understanding and valuing player input is crucial for sustaining fan loyalty and achieving commercial success. As we wrap up, stay with us for a spirited discussion on potential Pokémon boycotts and the power gamers have in shaping the industry.

  continue reading

Kapitler

1. Gaming Giants' Missteps and Missed Connections (00:00:00)

2. Challenges of AAA Game Development (00:00:44)

3. Failure of AAA Game Development (00:10:00)

4. The Future of Gaming Preferences (00:22:33)

5. Ubisoft's Cultural Missteps and Financial Struggles (00:28:40)

6. Listening to Gamer Feedback for Success (00:39:23)

7. Impact of Pokemon Boycott Proposal (00:52:08)

2 episoder

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