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Innhold levert av Scene World Magazine. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Scene World Magazine eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Podcast Episode #162 - Frank Klepacki

 
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Manage episode 359021651 series 121844
Innhold levert av Scene World Magazine. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Scene World Magazine eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Join us on this episode as we sit down with legendary video game composer and musician Frank Klepacki. With over 30 years of experience in the industry, Frank has created iconic soundtracks for some of the biggest games of all time, including Command + Conquer, Dune, and Star Wars: Empire at War. Not only is he a master of electronic and rock music, but he's also a multi-instrumentalist and a pioneer of using live instrumentation in video game soundtracks. Tune in as we discuss his creative process, his journey through the gaming industry, and his latest projects. Interview starts at minute 17:23
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204 episoder

Artwork
iconDel
 
Manage episode 359021651 series 121844
Innhold levert av Scene World Magazine. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Scene World Magazine eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Join us on this episode as we sit down with legendary video game composer and musician Frank Klepacki. With over 30 years of experience in the industry, Frank has created iconic soundtracks for some of the biggest games of all time, including Command + Conquer, Dune, and Star Wars: Empire at War. Not only is he a master of electronic and rock music, but he's also a multi-instrumentalist and a pioneer of using live instrumentation in video game soundtracks. Tune in as we discuss his creative process, his journey through the gaming industry, and his latest projects. Interview starts at minute 17:23
  continue reading

204 episoder

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