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Innhold levert av Chronicles of Duradim and Creator's Guild Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Chronicles of Duradim and Creator's Guild Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Episode 20: How Deep Should You Build A World?

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Manage episode 442389924 series 3578986
Innhold levert av Chronicles of Duradim and Creator's Guild Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Chronicles of Duradim and Creator's Guild Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Jared and Chris are back again, this time to talk about world building.

From "The Big Oyster" to "The Wheel of Time" the question arises: How deep should you go in world building?

It's a common question that nearly all authors must ask themselves...and then come up with an answer that will please everyone, because everyone has a freakin opinion about world building...

Just do what you want...the world is your oyster!

Join Jared and Chris as they discuss their own world building experience and share their insights and opinions on the subject...then go do what you want.

  continue reading

22 episoder

Artwork
iconDel
 
Manage episode 442389924 series 3578986
Innhold levert av Chronicles of Duradim and Creator's Guild Podcast. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Chronicles of Duradim and Creator's Guild Podcast eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Jared and Chris are back again, this time to talk about world building.

From "The Big Oyster" to "The Wheel of Time" the question arises: How deep should you go in world building?

It's a common question that nearly all authors must ask themselves...and then come up with an answer that will please everyone, because everyone has a freakin opinion about world building...

Just do what you want...the world is your oyster!

Join Jared and Chris as they discuss their own world building experience and share their insights and opinions on the subject...then go do what you want.

  continue reading

22 episoder

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