Gå frakoblet med Player FM -appen!
Developing Blasphemous II with David Erosa and Dani Márquez
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on April 30, 2024 09:33 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 410428324 series 2455731
Blasphemous and Blasphemous II are Metroidvania action-adventure games developed by the Spanish studio, The Game Kitchen. The games have a stunning, distinctive pixel art style and atmospheric world which is inspired by Spanish folklore and religious themes. They are known for their challenging combat and intricate level design.
David Erosa is the Lead Producer and Dani Márquez is a Senior Programmer on Blasphemous II. David and Dani join the show today to talk about designing the game systems, the game’s development framework, engineering character movement, console optimizations, and much more.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
1944 episoder
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on April 30, 2024 09:33 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 410428324 series 2455731
Blasphemous and Blasphemous II are Metroidvania action-adventure games developed by the Spanish studio, The Game Kitchen. The games have a stunning, distinctive pixel art style and atmospheric world which is inspired by Spanish folklore and religious themes. They are known for their challenging combat and intricate level design.
David Erosa is the Lead Producer and Dani Márquez is a Senior Programmer on Blasphemous II. David and Dani join the show today to talk about designing the game systems, the game’s development framework, engineering character movement, console optimizations, and much more.
Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.
Please click here to see the transcript of this episode.
Sponsorship inquiries: sponsor@softwareengineeringdaily.com
1944 episoder
Tất cả các tập
×Velkommen til Player FM!
Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.