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Creative Director Sam Lake Talks Alan Wake 2 and Live Action Film in Games

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Manage episode 381329685 series 2780333
Innhold levert av Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Ted Price chats with Sam Lake, the Creative Director behind Remedy's recent release, Alan Wake II. Together they discuss crafting the world of the Alan Wake; what they learned from their past releases like Max Payne and Control; the nuances of writing for video games; the benefits and challenges of using live action film in games; and a brief detour into the world of Scandinavian horror.

If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS

  continue reading

228 episoder

Artwork
iconDel
 
Manage episode 381329685 series 2780333
Innhold levert av Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Ted Price chats with Sam Lake, the Creative Director behind Remedy's recent release, Alan Wake II. Together they discuss crafting the world of the Alan Wake; what they learned from their past releases like Max Payne and Control; the nuances of writing for video games; the benefits and challenges of using live action film in games; and a brief detour into the world of Scandinavian horror.

If you enjoyed this episode, please consider leaving us a rating and review: https://apple.co/3rF0EtC

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

Watch this episode on our Youtube channel: https://www.youtube.com/@OfficialAIAS

  continue reading

228 episoder

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