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Remaking Dead Space with Roman Campos-Oriola, Eric Baptizat, & Philippe Ducharme

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Manage episode 405758887 series 2780333
Innhold levert av Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

  continue reading

228 episoder

Artwork
iconDel
 
Manage episode 405758887 series 2780333
Innhold levert av Academy of Interactive Arts & Sciences and Academy of Interactive Arts. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Academy of Interactive Arts & Sciences and Academy of Interactive Arts eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Adam Orth chats with Roman Campos-Oriola, Eric Baptizat, and Philippe Ducharme from Motive Studio. Together they discuss what led to the decision to remake a beloved classic in Dead Space; which elements from the original release they decided to keep and what they thought they could improve; and the intricate balance between the tools, enemies, and environments that create Dead Space's tension filled gameplay.

Watch this episode on our YouTube channel.

If you enjoyed this episode, please consider leaving us a rating and review.

The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS.

  continue reading

228 episoder

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