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Intel Promises Battlemage GPU Game Fixes, Enough VRAM and Long Term Future (feat. Tom Petersen)

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Manage episode 454618682 series 3502875
Innhold levert av Hardware Unboxed. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Hardware Unboxed eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Episode 55: Intel's Tom Petersen joins the podcast to chat about Arc Battlemage! We discuss fixing and improving game compatibility, the importance of enough VRAM, hardware design decisions including the die size, the future of the Arc division, XeSS 2 frame generation and plenty more.


CHAPTERS

00:00 - Intro

02:12 - The Journey from Alchemist to Battlemage

09:21 - Hardware Changes and Improving Game Compatibility

15:13 - The Importance of VRAM

20:11 - GPU Design Choices and Improvements

34:18 - The Price

38:12 - The Future of Arc: On the Chopping Block?

48:28 - XeSS 2 Frame Generation and XeLL

1:19:45 - Ray Tracing on Arc Battlemage

1:25:32 - Outro


SUBSCRIBE TO THE PODCAST

Audio: https://shows.acast.com/the-hardware-unboxed-podcast

Video: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfw


SUPPORT US DIRECTLY

Patreon: https://www.patreon.com/hardwareunboxed


LINKS

YouTube: https://www.youtube.com/@Hardwareunboxed/

Twitter: https://twitter.com/HardwareUnboxed

Bluesky: https://bsky.app/profile/hardwareunboxed.bsky.social



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

56 episoder

Artwork
iconDel
 
Manage episode 454618682 series 3502875
Innhold levert av Hardware Unboxed. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Hardware Unboxed eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Episode 55: Intel's Tom Petersen joins the podcast to chat about Arc Battlemage! We discuss fixing and improving game compatibility, the importance of enough VRAM, hardware design decisions including the die size, the future of the Arc division, XeSS 2 frame generation and plenty more.


CHAPTERS

00:00 - Intro

02:12 - The Journey from Alchemist to Battlemage

09:21 - Hardware Changes and Improving Game Compatibility

15:13 - The Importance of VRAM

20:11 - GPU Design Choices and Improvements

34:18 - The Price

38:12 - The Future of Arc: On the Chopping Block?

48:28 - XeSS 2 Frame Generation and XeLL

1:19:45 - Ray Tracing on Arc Battlemage

1:25:32 - Outro


SUBSCRIBE TO THE PODCAST

Audio: https://shows.acast.com/the-hardware-unboxed-podcast

Video: https://www.youtube.com/channel/UCqT8Vb3jweH6_tj2SarErfw


SUPPORT US DIRECTLY

Patreon: https://www.patreon.com/hardwareunboxed


LINKS

YouTube: https://www.youtube.com/@Hardwareunboxed/

Twitter: https://twitter.com/HardwareUnboxed

Bluesky: https://bsky.app/profile/hardwareunboxed.bsky.social



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

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