Artwork

Innhold levert av sasquatchbstudios. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av sasquatchbstudios eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Player FM - Podcast-app
Gå frakoblet med Player FM -appen!

Game Designers are LYING to you: Here's How

14:25
 
Del
 

Manage episode 438126826 series 3489248
Innhold levert av sasquatchbstudios. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av sasquatchbstudios eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied.

You'll uncover the fascinating secrets behind popular game mechanics, like the 'coyote time' and dynamic difficulty adjustments, designed to subtly enhance the player's experience without their awareness.

Through examples from games like Devil May Cry, Half-Life, and Pac-Man, we'll show how these hidden techniques create a fair, responsive, and emotionally resonant gameplay.

Whether it's manipulating enemy behavior or tweaking player advantages, these clever tricks might just be the key to overcoming your next design challenge.

Links Discussed in this episode:

Our 2D Platformer Controller Tutorial: https://youtu.be/zHSWG05byEc

Twitter Post:https://x.com/gaohmee/status/903510060197744640?lang=en

  continue reading

73 episoder

Artwork
iconDel
 
Manage episode 438126826 series 3489248
Innhold levert av sasquatchbstudios. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av sasquatchbstudios eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Join our Discord Community: https://discord.com/invite/aHjTSBz3jH

Check us out on Youtube: https://www.youtube.com/@sasquatchbgames

In this episode of The Indie Game Development Podcast, we delve into the nuanced role of an indie game designer, exploring the delicate balance between challenge and reward that keeps players engaged and satisfied.

You'll uncover the fascinating secrets behind popular game mechanics, like the 'coyote time' and dynamic difficulty adjustments, designed to subtly enhance the player's experience without their awareness.

Through examples from games like Devil May Cry, Half-Life, and Pac-Man, we'll show how these hidden techniques create a fair, responsive, and emotionally resonant gameplay.

Whether it's manipulating enemy behavior or tweaking player advantages, these clever tricks might just be the key to overcoming your next design challenge.

Links Discussed in this episode:

Our 2D Platformer Controller Tutorial: https://youtu.be/zHSWG05byEc

Twitter Post:https://x.com/gaohmee/status/903510060197744640?lang=en

  continue reading

73 episoder

Alle episoder

×
 
Loading …

Velkommen til Player FM!

Player FM scanner netter for høykvalitets podcaster som du kan nyte nå. Det er den beste podcastappen og fungerer på Android, iPhone og internett. Registrer deg for å synkronisere abonnement på flere enheter.

 

Hurtigreferanseguide

Copyright 2024 | Sitemap | Personvern | Vilkår for bruk | | opphavsrett