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Innhold levert av Rob Farquhar. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rob Farquhar eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Neil Rennison, Tin Man Games – Episode 111

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Manage episode 174610144 series 1002936
Innhold levert av Rob Farquhar. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rob Farquhar eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Game director, producer, writer and designer Neil Rennison is the original founder of Tin Man Games, a company that brings the Fighting Fantasy gamebooks of Eighties childhoods back to life as apps. Neil has worked in the computer and video games industry for over fifteen years. He's been involved in over fifty published games including such high profile titles as the Need For Speed series, Nascar series, The Sims series and the Tiger Woods Golf series for a variety of platforms including iPhone, DS, PSP, and Wii. Neil has had a number of articles published in 3D World magazine & PC Format, has dabbled in university lecturing, is an adjudicator for government funding in games, and has given talks at various gaming conventions and gatherings of the International Game Developers Association. Listen in for a great chat about the snowball effect, going freelance in the video game industry, being asked by the superstar in your business to adapt one of his works and that odd sensation of, "I could be perfectly happy staying where I am now - but..." I have to thank my guest for Episode 11, Gavin Lucan, for hipping me to Tin Man Games via Twitter and, of course, Neil for coming on the show! Neil Rennison, Tin Man Games Tin Man Games The Siege of the Necromancer Miss Fisher and the Deathly Maze Fighting Fantasy Gamebooks Official website of Fighting Fantasy Jonathan Green Video Games and Companies Razorworks (Wikipedia) Total Immersion Racing (Wikipedia) The Sims Conventions Penny Arcade Expo Graphic Design Software 3D Studio Max Maya
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129 episoder

Artwork
iconDel
 
Manage episode 174610144 series 1002936
Innhold levert av Rob Farquhar. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Rob Farquhar eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
Game director, producer, writer and designer Neil Rennison is the original founder of Tin Man Games, a company that brings the Fighting Fantasy gamebooks of Eighties childhoods back to life as apps. Neil has worked in the computer and video games industry for over fifteen years. He's been involved in over fifty published games including such high profile titles as the Need For Speed series, Nascar series, The Sims series and the Tiger Woods Golf series for a variety of platforms including iPhone, DS, PSP, and Wii. Neil has had a number of articles published in 3D World magazine & PC Format, has dabbled in university lecturing, is an adjudicator for government funding in games, and has given talks at various gaming conventions and gatherings of the International Game Developers Association. Listen in for a great chat about the snowball effect, going freelance in the video game industry, being asked by the superstar in your business to adapt one of his works and that odd sensation of, "I could be perfectly happy staying where I am now - but..." I have to thank my guest for Episode 11, Gavin Lucan, for hipping me to Tin Man Games via Twitter and, of course, Neil for coming on the show! Neil Rennison, Tin Man Games Tin Man Games The Siege of the Necromancer Miss Fisher and the Deathly Maze Fighting Fantasy Gamebooks Official website of Fighting Fantasy Jonathan Green Video Games and Companies Razorworks (Wikipedia) Total Immersion Racing (Wikipedia) The Sims Conventions Penny Arcade Expo Graphic Design Software 3D Studio Max Maya
  continue reading

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