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Gameplayers

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Manage episode 415178611 series 2396785
Innhold levert av Vintage RPG. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Vintage RPG eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Where does the game end and real life begin? This week on the Vintage RPG Podcast, we look at Gameplayers, Stephen Bowkett’s 1986 novel. At first blush, it seems to belong in that silly microgenre of panicky novels dedicated to wondering about how kids can cope with fantasy as powerful as tabletop RPGs (see Mazes & Monsters and Hobgoblin, both 1981). What we get, though, is a coming of age story in which a D&D-like game plays a prominent role in helping the grade-school protagonist deal with the increasing complexities of real life. And not in a corny After School Special way, believe it or not! The kids talk like kids, the game feels like a plausible game and the forays into fantasy are peppered with clever monsters and interesting encounters.

* * *

Stu’s book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it!

Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

  continue reading

272 episoder

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Gameplayers

The Vintage RPG Podcast

98 subscribers

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Manage episode 415178611 series 2396785
Innhold levert av Vintage RPG. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Vintage RPG eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

Where does the game end and real life begin? This week on the Vintage RPG Podcast, we look at Gameplayers, Stephen Bowkett’s 1986 novel. At first blush, it seems to belong in that silly microgenre of panicky novels dedicated to wondering about how kids can cope with fantasy as powerful as tabletop RPGs (see Mazes & Monsters and Hobgoblin, both 1981). What we get, though, is a coming of age story in which a D&D-like game plays a prominent role in helping the grade-school protagonist deal with the increasing complexities of real life. And not in a corny After School Special way, believe it or not! The kids talk like kids, the game feels like a plausible game and the forays into fantasy are peppered with clever monsters and interesting encounters.

* * *

Stu’s book, Monsters, Aliens, and Holes in the Ground is for sale now! Buy it!

Patreon? Discord? Cool RPG things to buy? All the Vintage RPG links you need are right here in one place!

Like, Rate, Subscribe and Review the Vintage RPG Podcast!

  continue reading

272 episoder

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