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Who, What, Why S34.E05 :: Real-Time Games with Fabricio Leotti
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Fabricio Leotti, designer of Hyperwars (now on KS), joined me to talk about the genre of real-time games. We explore what the term means to us, what games embody it, and where it falls flat. We also weave in discussion of how Fabricio's latest game, Hyperwars, attempts to capture the feel of real-time action.
If you'd like to learn more about Hyperwars, check out my interview with Fabricio from back in Aug of 2021! Oh, look. I released the last episode with Fabricio on a 31st as well.
If you have interest in the game, please look at the Kickstarter running right now. Hyperwars Kickstarter
374 episoder
Fetch error
Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on May 09, 2024 13:50 ()
What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.
Manage episode 345759413 series 1306457
Fabricio Leotti, designer of Hyperwars (now on KS), joined me to talk about the genre of real-time games. We explore what the term means to us, what games embody it, and where it falls flat. We also weave in discussion of how Fabricio's latest game, Hyperwars, attempts to capture the feel of real-time action.
If you'd like to learn more about Hyperwars, check out my interview with Fabricio from back in Aug of 2021! Oh, look. I released the last episode with Fabricio on a 31st as well.
If you have interest in the game, please look at the Kickstarter running right now. Hyperwars Kickstarter
374 episoder
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