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Dr Gary Stager on unlocking children’s mathematics potential

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Manage episode 388249836 series 2907356
Innhold levert av Victorian Academy of Teaching and Leadership and Victorian Academy of Teaching. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Victorian Academy of Teaching and Leadership and Victorian Academy of Teaching eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

With a focus on mathematics, Academy Master Teacher Emma Moore is joined in this podcast by international thought leader, Dr Gary Stager. In this episode they discuss how educators can use technology to create better mathematical thinking and learning experiences for students. This episode also touches on how computers and technology can create valuable learning adventures for students and teachers alike.
This podcast is 1 of 3 episodes featuring Dr Gary Stager. In these, thought-provoking episodes, Gary aims to challenge educators to rethink the traditional ways of teaching mathematics and consider alternative methods for engaging students.

Who is Dr Gary Stager?
Dr Gary Stager is an international thought leader who has spent decades helping school leaders embrace computer technology to amplify the learning potential of students. In 1990, Dr. Stager led professional development in the world’s first laptop schools and played a major role in the early days of online education. He has also earned a Ph.D. in science and mathematics education.
What is a computational environment?
A computational environment is the technology infrastructure and software platforms used to develop, test, deploy, and run software. In short, a computational environment is the software and physical technology used to enhance a learning experience. For example, a computational environment includes the computer or iPad a student may use in a lesson, the app/program they use and the technology behind both the physical device and software that powers it.

  continue reading

30 episoder

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iconDel
 
Manage episode 388249836 series 2907356
Innhold levert av Victorian Academy of Teaching and Leadership and Victorian Academy of Teaching. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Victorian Academy of Teaching and Leadership and Victorian Academy of Teaching eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

With a focus on mathematics, Academy Master Teacher Emma Moore is joined in this podcast by international thought leader, Dr Gary Stager. In this episode they discuss how educators can use technology to create better mathematical thinking and learning experiences for students. This episode also touches on how computers and technology can create valuable learning adventures for students and teachers alike.
This podcast is 1 of 3 episodes featuring Dr Gary Stager. In these, thought-provoking episodes, Gary aims to challenge educators to rethink the traditional ways of teaching mathematics and consider alternative methods for engaging students.

Who is Dr Gary Stager?
Dr Gary Stager is an international thought leader who has spent decades helping school leaders embrace computer technology to amplify the learning potential of students. In 1990, Dr. Stager led professional development in the world’s first laptop schools and played a major role in the early days of online education. He has also earned a Ph.D. in science and mathematics education.
What is a computational environment?
A computational environment is the technology infrastructure and software platforms used to develop, test, deploy, and run software. In short, a computational environment is the software and physical technology used to enhance a learning experience. For example, a computational environment includes the computer or iPad a student may use in a lesson, the app/program they use and the technology behind both the physical device and software that powers it.

  continue reading

30 episoder

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