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150. Should video games be used as tools for learning? with President and CEO of the Entertainment Software Association, Stanley Pierre-Louis

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Manage episode 413022457 series 3393192
Innhold levert av Stride, Inc.. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Stride, Inc. eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

According to the Entertainment Software Association, 76% of kids play video games. With their ability to build problem-solving, communication, and collaboration skills video games are starting to make their way to the classroom.

What are the benefits of video games? What role should parents have in choosing the games their child plays? And how can video games be used as tools for learning?

In this episode, Stanley Pierre-Louis joins Kevin to discuss how video games can be used as a tool for learning.

Meet Stanley:

Stanley Pierre-Louis is the President and CEO of the Entertainment Software Association, an organization dedicated to being the voice and advocate for the video game industry.

With more than two decades of entertainment and media experience, Stanley leads ESA’s efforts to showcase the impact the video game industry has on business, entertainment, and culture.

This is, What I Want to Know.

  continue reading

100 episoder

Artwork
iconDel
 
Manage episode 413022457 series 3393192
Innhold levert av Stride, Inc.. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Stride, Inc. eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

According to the Entertainment Software Association, 76% of kids play video games. With their ability to build problem-solving, communication, and collaboration skills video games are starting to make their way to the classroom.

What are the benefits of video games? What role should parents have in choosing the games their child plays? And how can video games be used as tools for learning?

In this episode, Stanley Pierre-Louis joins Kevin to discuss how video games can be used as a tool for learning.

Meet Stanley:

Stanley Pierre-Louis is the President and CEO of the Entertainment Software Association, an organization dedicated to being the voice and advocate for the video game industry.

With more than two decades of entertainment and media experience, Stanley leads ESA’s efforts to showcase the impact the video game industry has on business, entertainment, and culture.

This is, What I Want to Know.

  continue reading

100 episoder

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