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But Why Tho?

But Why Tho?

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Pop culture matters...But why tho? Looking to catch up on pop culture? We're reviewing the latest movies and television, interviewing industry creatives, and of course - breaking down why all the things we love matter. But Why Tho? is a bi-weekly podcast where we'll dive into the past week in pop culture and get to discoursing on important conversations. Additionally, you'll be able to check out But Why Tho? Reviews, our review show where we give you a quick spoiler-free review of the latest ...
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Beyond its tacos and color palettes of golds, greens, and reds, Dawntrail is a thoughtful expansion that doesn't just showcase cultures in all of their beauty. It also empowers its characters to tell universal stories, which can be seen deeply within the context of their voice actors' Latinidad. We spoke with Koana's voice actor, Luiz Bermudez, abo…
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Blood of Zeus Season 2 is out now and we sat down to speak with Elias Toufexis, the voice of Seraphim. From villain to a co-lead of the series, this season puts him on a path toward atoning for his past, without seeking redemption for himself in the process. Toufexis takes us into his process as an actor and how he sees Seraphim developing in Seaso…
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After nearly four years, Blood of Zeus is finally here. Animated by Powerhouse Animation from creators/showrunners Charley & Vlas Parlapanides, the second season of the adult animated series hits even harder than the first. We talk Hades, Hera, Seraphim, Heron, and of course expanding the characters beyond expectations.…
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After his panel at SXSW, I spoke to the actor-turned-studio head Abubakar Salim. Surgent Studios' debut game, Tales of Kenzera: ZAU, which is published under the EA Originals banner, is a story about grief. But unlike other forms of media tackling the subject, Tales of Kenzera: ZAU is a vibrant blend of Bantu mythology, each level taking the player…
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Developed by the Open Roads Team and published by Annapurna Interactive, Open Roads doesn't rest on its laurels, which are its lead actresses, Kaitlyn Dever and Kerri Russell. Instead the game's dialogue, choices, and immersive art style is core to this mother-daughter story. We spoke with the Open Roads Team developers which included Amy Fincher (…
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What do you do when companies are erasing art from existence? What do you do if you never really own media if its digital? Alex, Kate, and Adrian talk about the erasing of Funimation as a platform, the taking down of games, and other general dystopian "you don't own it" corporate attitudes and where piracy fits into it all.…
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[From Patreon] Welcome to a new bi-weekly Patreon exclusive show, I Bet You Haven't Seen This. Every other week, Patrons at any tier will get to hear about at least three things we bet you haven't seen and why you totally should. This week, But Why Tho's Senior Editor Jason takes the reigns to walk you through what's on VOD, what's seating in theat…
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Wizards of the Coast and Magic: the Gathering have been embracing diversity in fantasy storytelling. With a beautifully adapted Lord of the Rings set that was released earlier in 2023 and The Lost Caverns of Ixalan set, it's a beautiful time to see yourself represented in fantasy in ways that haven't been present before. This month, Magic the Gathe…
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Alan Wake II is already set to be one of the top games of the year. With layered horror storytelling and a mixed-medium approach to game design, this sequel to 2010's Alan Wake carries on the legacy of one of gaming's biggest horror-mystery icons. Developed by Remedy Entertainment and published by Epic Games, we got the chance to talk with Creative…
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This week, Alex, Kate, and Swara skip the news, skip the jokes, and get serious. Whether it's saying, "it's a great year for gaming," when every studio is laying off developers, talking about movies during a strike, or having podcasts while a genocide is being allowed to happen, how do we keep talking about pop culture when the world is so...bad? I…
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This week, Alex, Kate, and Matt talk about games as service. Which genres benefit from it? Which ones struggle with the pivot? And, we debate, the question: Sequel versus constant expansions? While live service may bring an eye roll from some gamers, we think they may just be an answer to some of gaming's problems.…
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Assassin's Creed Mirage is bringing this iconic video game franchise back to its roots in more ways than one. Perhaps most significantly, by setting this installment in West Asia (the Middle East) once again, like the original Assassin's Creed, Ubisoft has moved the franchise forward by taking it back to its roots. By giving us another Arab Assassi…
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As the Assassin's Creed franchise returns to its roots in West Asia for Assassin's Creed: Mirage, allowing players to explore the splendor of Baghdad during the Abbasid Caliphate in the 9th Century, Ubisoft has recruited a Persian legend to help bring this story to life. An icon in Iranian and many other SWANA communities and beyond, Shohreh Aghdas…
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Castlevania: Nocturne Season 1 is here and it's expanding the world of the hit series, that some people would say broke the video game adaptation curse (it's me, I'm some people). Set in the 18th century in the middle of the French Revolution, audiences are introduced to a new Belmont, and a new evil, the Vampire Messiah. In this interview, Directo…
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This week, Alex, Kate, and Matt are on to talk about Rotten Tomatoes or, more importantly the "Decomposition of Rotten Tomatoes," the Vulture article that questioned not only the legitimacy as the aggregator but the critics of it as well. Do we need a middle ground? Or is fresh and rotten enough? Also, how does widening access almost always result …
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It's not every day that a studio gets handed the keys to Disney's most magical property, Mickey and Friends. Recently, Dlala Studios was given that chance and more in their new game, Disney Illusion Island. In their fresh take on the Metroidvania genre, Dlala got to create their own fresh story for Disney's Fab 4, and even were one of the historica…
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At PAX West 2023, we got the chance to talk to Design Director Artie Rogers and Narrative Director Sam Johnson, developers on Wizard101 and Pirate101. In this interview, the duo discusses the importance of building an MMO that is driven by the community and how Wizard101 has been able to evolve over time to offer players the ability to play how the…
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Phoenix Labs has swung for the fences with its cozy dungeoneering social sim Fae Farm. With elements of core cozy games like managing your homestead, gathering materials, tending to animals, talking to villagers, fishing, and, of course, customizing your character's appearance whenever you want. But the added ability to find resources in dungeons a…
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Hans Vogel is Dead began as a webcomic nearly a decade ago, written and illustrated by Sierra Barnes. Now publishing its first of three volumes with Dark Horse, But Why Tho met Barnes at her studio to hear about the series, its origins, Barnes' influences, comic lettering, and what makes the series special.…
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Final Fantasy XVI, the latest addition to the storied Square Enix franchise, is a large and beautiful world with complex and dynamic characters. At PAX West 2023, we sat down with Localization Director Michael-Christopher Koji Fox, and some of the voices behind beloved characters, including Clive Rosfield (Ben Starr), Margrace (Jonathan Case), and …
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We were honored to chat with the voices that have skillfully brought some of the most iconic characters in anime to life in the English dub. Their work and dedication to this series have significantly shaped its charm, growth, and adventurous spirit. We dive into all that in this exclusive video featuring Colleen Clickenbeard, the voice of Monkey D…
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After 9 years, HexWorks is creating Lords of the Fallen, a sequel/reboot to the 2014 title of the same name. The original was one of the earliest games that attempted to put its own spin on the action RPG genre. After nearly a decade of innovation and mainstream success, the latest genre entry is attempting to capitalize on these lessons and invite…
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Hello Kitty Island Adventure is a cozy and epic joining of Sanrio and open-world gaming. Described as a combination of Breath of the Wild and Animal Crossing, this Apple Arcade exclusive from Sunblink is a large world. With the driving motto of "Small gift, big smile," Sanrio is a cultural touchstone, and in this game, players get the chance to tal…
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