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Innhold levert av Matt Artz | Anthro to UX and Matt Artz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Matt Artz | Anthro to UX and Matt Artz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
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Elizabeth Rodwell on Anthro to UX

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Manage episode 443288275 series 2854217
Innhold levert av Matt Artz | Anthro to UX and Matt Artz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Matt Artz | Anthro to UX and Matt Artz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this episode of the Anthro to UX podcast, Elizabeth Rodwell speaks with Matt Artz about her UX journey. Elizabeth earned a PhD in Anthropology from Rice University. Previously, Elizabeth worked as a UX Researcher for Schlumberger and is currently an Assistant Professor of Digital Media at the University of Houston and the Executive Director of the Houston UXPA (HUXPA). She recently published the paper, A Pedagogy of Its Own: Building A UX Research Program. About Elizabeth Rodwell Elizabeth Rodwell is a media anthropologist who is interested in interactivity, television, emergent technology (in general), and artificial intelligence (specifically). She is also a usability researcher (UX). Her first book Push the Button: Interactive Television and Collaborative Journalism in Japan (forthcoming) examines the post-Fukushima tensions in the Japanese journalism and television industries, and seeks to account for the ways that media professionals are responding to increasingly skeptical and distracted audiences. She also tracks the global debut of interactive television in Japan– a cutting-edge fusion of mediums that represented the most dramatic departure from existing television technology in several decades. She was interested in examining how the concept and practice of participation change as technology evolves the means by which people can contribute. Currently, she is working on a project at the intersection of artificial intelligence / machine learning and user experience (UX). Partnering with UX researchers and designers in companies both in the U.S. and Japan, and she is exploring what it means to think about usability when we’re attempting to replicate human interaction via machine. Recommended Links
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50 episoder

Artwork
iconDel
 
Manage episode 443288275 series 2854217
Innhold levert av Matt Artz | Anthro to UX and Matt Artz. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av Matt Artz | Anthro to UX and Matt Artz eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.
In this episode of the Anthro to UX podcast, Elizabeth Rodwell speaks with Matt Artz about her UX journey. Elizabeth earned a PhD in Anthropology from Rice University. Previously, Elizabeth worked as a UX Researcher for Schlumberger and is currently an Assistant Professor of Digital Media at the University of Houston and the Executive Director of the Houston UXPA (HUXPA). She recently published the paper, A Pedagogy of Its Own: Building A UX Research Program. About Elizabeth Rodwell Elizabeth Rodwell is a media anthropologist who is interested in interactivity, television, emergent technology (in general), and artificial intelligence (specifically). She is also a usability researcher (UX). Her first book Push the Button: Interactive Television and Collaborative Journalism in Japan (forthcoming) examines the post-Fukushima tensions in the Japanese journalism and television industries, and seeks to account for the ways that media professionals are responding to increasingly skeptical and distracted audiences. She also tracks the global debut of interactive television in Japan– a cutting-edge fusion of mediums that represented the most dramatic departure from existing television technology in several decades. She was interested in examining how the concept and practice of participation change as technology evolves the means by which people can contribute. Currently, she is working on a project at the intersection of artificial intelligence / machine learning and user experience (UX). Partnering with UX researchers and designers in companies both in the U.S. and Japan, and she is exploring what it means to think about usability when we’re attempting to replicate human interaction via machine. Recommended Links
  continue reading

50 episoder

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