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Episode 97 - COD Vanguard, Battlefield 2042, No Time To Die

1:08:06
 
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Manage episode 307897029 series 2906523
Innhold levert av jmoskers. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av jmoskers eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

With the snow slowing down, our heroes put out their fire and continue making their way up the mountain. The snow made the climb slippery, and coupled with the underlying gravel made the climb even more dangerous than it had previously been. Constantly slipping and falling, they slowly made their way towards the summit. As they got closer, the air began to change, and a strange aura came over them.

Cresting the ridge to the summit, they saw their destination. A small shrine sat outside the entrance to a cave, its stone design worn from the winds of countless seasons. The entrance to the cave was darker than anything they had seen before, as if something evil prevented any light from piercing its domain. A sinister aura emanated from inside, causing any who approached to think twice about entering.

The heroes regrouped around the shrine and prepared to enter the cave. They made camp, and went over their plans. They talked about their experience with COD Vanguard, Battlefield 2042 first impressions, and the new Bond film No Time To Die.

  continue reading

224 episoder

Artwork
iconDel
 
Manage episode 307897029 series 2906523
Innhold levert av jmoskers. Alt podcastinnhold, inkludert episoder, grafikk og podcastbeskrivelser, lastes opp og leveres direkte av jmoskers eller deres podcastplattformpartner. Hvis du tror at noen bruker det opphavsrettsbeskyttede verket ditt uten din tillatelse, kan du følge prosessen skissert her https://no.player.fm/legal.

With the snow slowing down, our heroes put out their fire and continue making their way up the mountain. The snow made the climb slippery, and coupled with the underlying gravel made the climb even more dangerous than it had previously been. Constantly slipping and falling, they slowly made their way towards the summit. As they got closer, the air began to change, and a strange aura came over them.

Cresting the ridge to the summit, they saw their destination. A small shrine sat outside the entrance to a cave, its stone design worn from the winds of countless seasons. The entrance to the cave was darker than anything they had seen before, as if something evil prevented any light from piercing its domain. A sinister aura emanated from inside, causing any who approached to think twice about entering.

The heroes regrouped around the shrine and prepared to enter the cave. They made camp, and went over their plans. They talked about their experience with COD Vanguard, Battlefield 2042 first impressions, and the new Bond film No Time To Die.

  continue reading

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